Android 3.2 issue?

We are receiving various reports that our games don’t work on Android 3.2 devices… is this a known Unity issue, or likely something on our end?

thx
-marc

it’s an issue with android being the most useless incompatible development platform on the planet, and thats just the truth of it. Even the most bizarre pc is more compatible. It’s because google could not care less about what hardware goes into these devices so companies make whatever they want.

It’s the wild west. And as a developer it cheeses me off a great deal.