Hi All
As the post title describes in a release build my accelerometer values dont update constantly , they seem to only update once on app focus and then stop… so it only works eg when the app starts and then again only on minimize/maximize operations ( minimize the app then rotate the device so that the OS does a rotation and then maximize the app then it updates all values just once again. )
Whats strange is it updates constantly when using Unity Remote app.
There are no problems with touch input.
Also take note :
all NON Unity authored Games on my device work perfectly ( screen rotation and accelerometer controls )
but all Unity games I have tried do not work ( screen rotation and accelerometer controls )
based on the above mentioned observations its seems it is purely a unity engine problem and not the device.
Im using Unity version 3.5.05f - Im not sure if this problem has been resolved in any newer versions of Unity as I am using the android basic free giveaway from last year and have read that updating Unity will make this licence invalid so I cant update until I can afford it some day soon I hope.
The device is not one of the well known brands -its a Hyundai a7 ,allwinner A10 cpu single core , mali 400 gpu , 2 axis g-sensor ( x and y ). Its cheap but very usable and has had no problem running nearly anything ive loaded onto it. Most recently even tried Zenpinball HD - works like a charm .
I have tried googling as much as possible and have personally ran every kind of test I could to try and get to the bottom of this… but I can not get it to work.
I know im currently just a freeloader using the free android basic and do not deserve any of Unity teams attention , but with the flood of literally hundreds of no name brand android devices to the market Im sure it is in Unity teams best interest to make the engine as compatible as possible to reach maximum amount of users and developers like me. I mean if it can work in all non unity based applications … surely this is something that can be fixed? ( if not fixed already )
does anyone have more info on this problem ?
thanks