Android API Level 30

We installed the Google Play Plugins for Asset Bundle delivery (GitHub - google/play-unity-plugins: The Google Play Plugins for Unity provide C# APIs for accessing various Play services) and everything worked fine for local builds.

On Cloud Build we are getting this error generated from within the Google Play Plugin itself saying

ERROR: Actionable build error: The highest installed Android API Level is 29, however version 30 is the minimum required to build for Google Play.

Could this be true? Does Cloud Build not have version 30 of the API installed or is the Google Play plugin failing to detect it correctly. Just wondering if anyone has been able to solve this.

  • Brock

Hi,

UCB supports version 30. Have you run into this issue since you’ve posted it here?

I have a support ticket going. It isn’t working with Android API level 30 only when Google Play bundle checkbox is on. Confirmed as bug and being fixed

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