Android APK built doesn't run on device or emulator

IL2CPP scripting backend →

I have tried all the possible combinations in order to create android APK from Unity 2019.4.17f1 but the APK generated doesn’t run on any android device(armv7 or arm64) or emulator. I have tried this with my project as well as the endless runner unity project.

The audio turns on in both the cases for a while when I click open the installed apk and app closes almost immediately.

also, the logcat doesn’t show up anything unusual, if that helps. I have also tried to turn off the automatic backup but it doesn’t help me.

I kinda hit a roadblock here so any suggestion would be greatly appreciated. :slight_smile:

Edit: Ok I created fresh new 3d project with nothing in it but skybox and a 3d cube. I tried ‘build & run’ & the apk runs on the phone but shows blank screen. I am attaching logcat for this project.

6676933–765088–logcat.txt (7.99 KB)

I finally solved this problem by removing Vulkan from the graphics API and have opengles3 left over. Hope this helps someone else who faces similar problem.

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