Hi all,
I am making a game for the android platform. For testing I did a release build and downloaded the .APK file to my phone (Samsung A53), this works nicely and I can play the game with no problems.
However, there is a significant drop in FPS which isn’t there when I test in the unity editor. Therefore I want to build a devolpment build with the Autoconnect profiler option, to see which process is taking too much time. I downloaded the devolpment build APK, but now the app crashes on startup.
Stripping is disabled and I have tried the android logcat (which does work for the release build) but it doesn’t seem to give an error message.
Thanks in advance, any help is appreciated.