Android APK works for release build, but fails for devolpment build

Hi all,

I am making a game for the android platform. For testing I did a release build and downloaded the .APK file to my phone (Samsung A53), this works nicely and I can play the game with no problems.

However, there is a significant drop in FPS which isn’t there when I test in the unity editor. Therefore I want to build a devolpment build with the Autoconnect profiler option, to see which process is taking too much time. I downloaded the devolpment build APK, but now the app crashes on startup.

Stripping is disabled and I have tried the android logcat (which does work for the release build) but it doesn’t seem to give an error message.

Thanks in advance, any help is appreciated.

Updating Unity from 2022.3.8f1 to unity 2022.3.18f1 seemed to fix the problem.