Android app crash

To be to the point, my app works perfectly fine until the Level1 scene plays. I use a lot of models, but I suspect shaders to be the culprit too. I’ve recently went through and made everything a regular diffuse, and found a mobile transparency shader. Does anyone know what could be causing the crash ? A general opinion would be nice. If I need to post scene details I can, would just take time to document all the shaders and textures being used.

Check console for error.if the console has an error the game will crash when built onto a device.

I found the temp solution that I believe is the culprit, Do NOT forget to dumb down your textures and compress them !!!