In order to solve a previous issue (https://answers.unity.com/questions/1648610/no-android-apk-is-made-when-building-64-bit-il2cpp.html?childToView=1648753#answer-1648753), I needed to get rid of Facebook SDK (which isn’t use anyway). The app builds and installs fine. However, it crashes as soon as it’s launched.
A while back before I tried to build to 64-bit, I attempted to remove Facebook SDK and this same problem occurred. I ended up just keeping it. However, to build to 64-bit I need to remove it. Any help is much appreciated!