The first time you open the app in a device, the “Main Menu” scene works fine, but when trying to change to the “Game Scene”, the app crashes. After that, everytime that you try to open the app again, it crashes before reaching the “Main Menu” scene, it gets stuck in a black screen.
I’m using the Unity 2019.3.9f1 version. I have already disabled the google backup option in the android manifest (some people said that this could be causing the problem, but it looks like it isn’t that). I have tried to add the permission to read external storage too, but it didn’t work as well.
My app only has 27MB, it’s very simple.