Hey this one has me kind of stumped,
I built out my project as an app bundle for uploading to Google Play, which I had done successfully before. However, now when I build out my app, it logs that it was completed successfully, I’m able to run it on my connected device just fine, but then when I try to find it later, it’s nowhere to be found. I look for it directly on my devices apps, and it shows that the app is installed, with the correct file size, so I know SOMETHING is there, but I can’t seem to launch it. When I upload to Google Play, I don’t throw any errors and it allows me to push the app out as an update, and when I download it through Google Play, the same thing. I download it, I can’t launch it, all it shows is an Uninstall button, and that’s it. My team members that I shared the Google Play listing report the same issues. Is there some checkbox in Unity that I left unchecked or something?
We’re having the same issue
We tried building both methods: aab and apk
The is installed but there is no icon and we cannot start the app even when going to Settings->Apps
We are using unity 2020.3.39f1
Any update on this? I’m having the same issue.