Hi, I did an Android game and it’s already in the Store. I can search for it in Google Play, download it, install it and play it… Other people also did it, all we with 480x854 or 480x800 resolutions. I have a Sony Ericsson and they have a Samsung and an HTC. But there is other people that see a “Nothing Found” in Google Play when searching for it. The have Samsung and HTC phones with 240 x 320 resolution. Can it be the problem? It’s the only difference I see…
If I change the Build Settings inside Unity (API level, Device Filter, etc) and upload the new APK to the Store it says only 1 of them will be shown as they both ask for the same device settings.
Google Play always says the same, no mather what I change. It shows:
API Level: 6-16+
Available Screens: small-xlarge
OpenGL textures: all
Anyone knows what can be the problem?
Thanks!
PS: App’s name is Waka Mou or Whack-a-Mou. Can somebody tell me if he can or can’t see it in Google Play? ![]()