Hello everyone.
Happily after 3-4 months i published my android app on the store.
Now i am thinking of slowly making it available to IOS store aswell.
As i never had a mac in my life i would like to ask if someone has any experience with that and what are the best steps to follow.
I installed macos on VMware and i will search some things so any tips are highly appreciated
You could use Unity Cloud Build as a temporary solution if you don’t want to own a mac. Generally I can recommend buying a Mac M1 Mini which is quite cheap (around 800 dollars) instead of using a VM (which is against Apples policy)
Wow didn’t knew about the policy. I mean 800$ is not so cheap in my country but i would like to first be sure that i am ready to publish (lets say for example fix every change i have to do on the code make tests etc.etc. on the VM).
Thanks for this info. Care to share what things i have to prep on a mac? And can i build on my windows with this and test it on my windows on an iphone emulator for example ?
If you create similar applications, there is a chance to get banned, the AppRefactoring service may come in handy. It helps to make the code unique by analyzing and comparing it with other projects.