[Android] Board Battlefield - turn based strategy game

Quick and action packed dice based battles for players looking for something more than the guesswork of Battleship but not quite the complexity of Chess.

I made this game because I felt that strategy/tactics games on mobile are either too simple or involve too much grid and time commitment. Board Battlefield falls somewhere in between and is good for a quick 5 minute strategy fix :slight_smile:

Get it on the Google Play Store here: Board Battlefield
Trailer: here

Although the game is released, I am looking for more ideas to develop it further. So if you have any ideas for more unit types, terrain obstacles, game modes etc. then please share them here.

Thanks!





4 Likes

Nice graphics. Good luck with your game!

Thank you. In the absence of a marketing budget, I will mostly be depending on luck :slight_smile:

Good work!

Not all marketing requires a budget. Have you reached out to any mobile focused tubers or streamers, online publications like pocketgamer and toucharcade? Creating threads on there forums can also draw some attention directly from players. :slight_smile:

Also set up a presskit so when any press asks for it you will have it ready. :slight_smile:

I have done and I am in the process of doing some of the things that you mention. But I am still clubbing all of that under luck :smile:

1 Like

Luck definitely diminishes without action. :wink: I always imagine developers who say they are ‘depending’ on luck, click the submit button, sit with fingers and toes crossed for 36 hours straight, with an auto refresh on the analytics page. :smile:

Hello, iceberg!
I’v played in your game. And I had this problem in tutorial phase:

I’m a fan of isometric games. And you’ve got a promising game. In my opinion, It would be cool, if units will be dealing different damage (e.g. soldier kills tank after 2 shots).
Good luck with your game)

Hi Nick, apologies for the late reply, for some reason I didn’t get a notification for your message. Thank you for your feedback, I am always looking for ideas for improving the game.

As for the error, I hope that was a one off or does it happen every time you play?