Android build after introducing Oculus Integration

I’m trying to make a multi-platform game for Oculus Quest 2 and Android phones
Bad,projects with Oculus Integration installed have problems with Android builds.
The build passes without error, and the first startup after transferring to the actual machine works correctly, but the app is not displayed on the home screen or drawer.
I suspect it’s a problem with the android manifest, but I couldn’t solve this problem by myself.
Please lend force.

It’s sadly a bit hidden. You need to open unknown sources category in the app menu. Development apps do not show up in home screen.