Android Build Bug -- Sprites turn black on some devices

Hey There!

I’ve been using Unity Version 5.0.1 Personal for the last 2-3 months and ran into several small bugs in the time-frame. Nothing major.

In that time I’ve built far over 100 apk files for testing on BlueStacks and as mentioned had no problems.

Yesterday, I was trying to build and Unity wouldn’t let me. Unfortunatly, I don’t recall the error message I was given.

So, I figured I’d update.

Now, that did solve my build problem. However, I’ve now run into more problems.

PROBLEM:
When I install to BlueStacks my sprites now turn black. Not all of them. Only a small select few. I’ve been trying to solve this that last day, and have googled this issue but feel that this is caused by a bug in the new version update.

I checked it on my phone (Android Core LTE) and the sprites show up fine. I currently don’t have any other devices to check it on, but this alone tells me that it only works correctly on certain android devices now… which is no good.

My game is available on the google play store for free for testing on your own devices (If you don’t mind the large file size :confused: ):
https://play.google.com/store/apps/details?id=com.ParadigmDinosaurs.PuzzlesForKidsVehicles

Can someone please clarify if this is a bug issue from recent updating?

Thank you for your time.

Any help with this? I looked around a bit and found that this may only be an update bug…

With further investigation, I’ve found that it could be an alpha problem… thing is that when I install to my android phone everything looks fine…

I’m still having this problem…

After much searching, My cousin and I found the problem.
The problem was that they weren’t NPOT (not power of two)
This can be closed now.