I can not generate apk in 64bit of a project, I’ve tried other projects and everything is fine, only with this project that does not work, I do not know what to do, my project is already published in 32bit GooglePlay and from August will need to 64-bit version, I need a solution.
I’m using Unity 2018.2.18f1 64bit and in the project I use two plugins GitHub - playgameservices/play-games-plugin-for-unity: Google Play Games plugin for Unity and the AdMob plugin.
The build configuration is in.
Error 1:
Failed running C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\il2cpp/build/il2cpp.exe --convert-to-cpp --emit-null-checks --enable-array-bounds-check --compile-cpp --libil2cpp-static --platform=“Android” --architecture=“ARMv7” --configuration=“Release” --outputpath=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp/StagingArea\assets\bin\Data\Native\armeabi-v7a\libil2cpp.so” --cachedirectory=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Assets..\Library\il2cpp_android_armeabi-v7a/il2cpp_cache” --additional-include-directories=“C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\bdwgc/include” --additional-include-directories=“C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\PlaybackEngines\AndroidPlayer/Tools\libil2cpp/include” --tool-chain-path=“C:/android-ndk-r13b” --map-file-parser=“C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Tools\MapFileParser\MapFileParser.exe” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp-firstpass.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\Assembly-CSharp.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.UI.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.Analytics.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\mscorlib.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\Stores.dll” --assembly=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\assets\bin\Data\Managed\UnityEngine.Purchasing.dll” --generatedcppdir=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percepção Musical\Temp\StagingArea\Il2Cpp\il2cppOutput”
stdout:
Building libil2cpp.so with AndroidToolChain
Output directory: C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percep‡Æo Musical\Temp\StagingArea\assets\bin\Data\Native\armeabi-v7a
Cache directory: C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percep‡Æo Musical\Library\il2cpp_android_armeabi-v7a\il2cpp_cache
ObjectFiles: 551 of which compiled: 0
Total compilation time: 5362 milliseconds.
il2cpp.exe didn’t catch exception: Unity.IL2CPP.Building.BuilderFailedException: C:\android-ndk-r13b\toolchains\llvm\prebuilt\windows-x86_64\bin\clang++ @“C:\Users\compras\AppData\Local\Temp\tmpDBB6.tmp” -o “C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percep‡Æo Musical\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_02F3E67BA61FCB3A4EFE23586E0834CE\libil2cpp.so” -shared -Wl,-soname,libil2cpp.so -Wl,–no-undefined -Wl,-z,noexecstack -Wl,–gc-sections -Wl,–build-id --sysroot “C:\android-ndk-r13b\platforms\android-16\arch-arm” -gcc-toolchain “C:\android-ndk-r13b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64” -target armv7-none-linux-androideabi -Wl,–wrap,sigaction -L “C:\android-ndk-r13b\sources\cxx-stl\gnu-libstdc++\4.9\libs\armeabi-v7a” -lgnustl_static -llog -Xlinker -Map=“C:\Users\compras\Documents\MEGAsync\Unity Projetos\Pusic Percep‡Æo Musical\Library\il2cpp_android_armeabi-v7a\il2cpp_cache\linkresult_02F3E67BA61FCB3A4EFE23586E0834CE\libil2cpp.map” -rdynamic -fuse-ld=bfd.exe
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1AA5673BC631BDBA54AAB874AEEE5CCB.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/73505B21CB345D858CB617ADD090DF82.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6834D786B3957E7196E85A26CAD6C92C.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6ABD29664613CF6EA4A73949DF1E6F57.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/0CCBB98610E8506AB55211469067EE43.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B3E8F5763F9B98353484C373B05AE5BB.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1D3A574CEA97252C603A9702C983F891.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/68C9169029EB8E7921A682DFA42A01F7.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3E84E742BAA15BC26B75BDCA92407EBF.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/81E62BCF0E0582694ECDB0A74E03DC88.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1257F66F77DF81195B7FC9F763DF3943.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/56E72A9BACDF32C149697949FA572779.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6B198DEB0A04834307DA61399A72F593.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/7670C28946A64F3E8B4DA47E7B2C84D3.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/FC817D45FD2E4154F59626B698C7F210.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/D3D84C66FAA73CAA026194E48D92DA60.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/02943395D56AB4419055ED38518A95EF.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/96026D08F642B49098154FF8A91003EE.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6D8C928A6CB509F50E5D2A963CC89D6B.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/9411527DE378E41FF29D625ACE49ABE5.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/A5ED81A7FBC21D2B99C6F7937F80DE5A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/926B9370CEE340D95CD0FB6403460867.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5BD00E5EF82B031705299284336A32E1.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/8F694F16D638D9E5781126F35A19BFAD.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/47B6749F324BE04E6B15326B0466C2BF.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/C6F134A3CC239D43B4B8E59072698B06.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/427440FB6AA07CC4876C1C6BFE6FF759.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/3BFE65E40A58D54844448F032E90B303.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/0FE85A6BDAC474B6A92B5ECB224FC877.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/A1419D3B8A2310FD3E1E3BAC0E8B2F50.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1059A272201BE5E0AD69C60DBFAD7DB4.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B87AC0DA0FFF28837B5E2A027150222E.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/E0180E6D78E85C397678E732DD37D4B9.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/4EAA604A506D38391BF409C177A7FA8A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/A89C03A38A78A509821533C7AAB0B201.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5FA5911E1C2C7261170AA7C4CBF5429F.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B7908925E69B48F86539CEEFB8AFCB6B.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/401C497D7330495FF41B3C20E5D1BD51.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/4BD07573A35F9A5A9364D2A84564F368.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/328D3F91B180F01F36F2777D51666BB7.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/E9249EB8C618D0B1A1444170C93CC55D.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/9BDF51AAE9FE7A72A3CC270DD1828AA5.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/4C04772B1B52777F9E9E158DC98E4677.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/CF47746F06C600E6B4F0D948FA19D99A.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/A3B2F4E6D49CE40F2284D2213D0690D6.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/FAC41B6E8672DF20BB0BCC2D9FB76863.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/6B33D504C8779238975E4801A8251FC1.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/68E1BF550E1E27EF5D0C28FE04FBAB17.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/07930666A90AAFDFD22A1068E077EEB3.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/18D8A3DB8503E9B880F656E6C23F44C4.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/9375CCDB51409717A3A925FBBCF8303D.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/1110A7BB28EA9D71098C94A68E202BFD.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/5896FDE13AB399A3D6C06C6AE286F079.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/E80359ED1896518DC7999A55D25388C7.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/241261665262359AA37E26ADAEDD26EB.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/B053DFC8ACB783DF70B441E9D82B53EF.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/444F5D2D0F54E898AB24A08F7E826753.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/99BE93B7A969314B76298A59D3290A1B.o’
clang++.exe: error: no such file or directory: ‘C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/libil2cpp/4C17C327B8C597CB149317BFCCA3D90D.o’
clang++.exe: error: no such file or directory: 'C:/Users/compras/Documents/MEGAsync/Unity Projetos/Pusic Percep??o Musical/Library/il2cpp_android_armeabi-v7a/il2cpp_cache/43A788
Error 2:
Exception: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\il2cpp/build/il2cpp.exe did not run properly!
UnityEditorInternal.Runner.RunProgram (UnityEditor.Utils.Program p, System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:130)
UnityEditorInternal.Runner.RunManagedProgram (System.String exe, System.String args, System.String workingDirectory, UnityEditor.Scripting.Compilers.CompilerOutputParserBase parser, System.Action1 setupStartInfo) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/BuildUtils.cs:73) UnityEditorInternal.IL2CPPBuilder.RunIl2CppWithArguments (System.Collections.Generic.List
1 arguments, System.Action1 setupStartInfo, System.String workingDirectory) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:380) UnityEditorInternal.IL2CPPBuilder.ConvertPlayerDlltoCpp (ICollection
1 userAssemblies, System.String outputDirectory, System.String workingDirectory, Boolean platformSupportsManagedDebugging) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:361)
UnityEditorInternal.IL2CPPBuilder.Run () (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:178)
UnityEditorInternal.IL2CPPUtils.RunIl2Cpp (System.String tempFolder, System.String stagingAreaData, IIl2CppPlatformProvider platformProvider, System.Action`1 modifyOutputBeforeCompile, UnityEditor.RuntimeClassRegistry runtimeClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/Il2Cpp/IL2CPPUtils.cs:35)
UnityEditor.Android.PostProcessor.Tasks.RunIl2Cpp.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:287)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)