My android build keeps falling with this error, probably someone can suggest where to look, i am all out of ideas already
IOException: Win32 IO returned ERROR_INVALID_NAME. Path:
System.IO.File.Move (System.String sourceFileName, System.String destFileName) (at <695d1cc93cca45069c528c15c9fdd749>:0)
UnityEditor.Android.PostProcessor.Tasks.MoveFinalPackage.Move (System.Collections.Generic.KeyValuePair`2[TKey,TValue] file, System.String role) (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.Android.PostProcessor.Tasks.MoveFinalPackage.MoveAPKs () (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.Android.PostProcessor.Tasks.MoveFinalPackage.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <50a1526ff8f740b3b328e418d1c6bca5>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <ce529ddd5fb1424f905ed386885ff5fe>:0)
UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions)