Hi All… I just installed Unity 3.5.2f2,
I followed design3 - Android Development With Unity - Chapter 1 Introduction & Setup - YouTube To install the SDK for android Development. Everything was fine… The first time i went to build an example i had a error about the ADB command. So the video told me to do what http://forum.unity3d.com/threads/69870-Android-SDK-2-3-Gingerbread-regression-with-Unity-3-1 says i followed… It fixed that error… But now when i have a virtual android device up and running and go to build i get this error.
Error building Player: Win32Exception: ApplicationName=‘C:/Program Files (x86)/Android/android-sdk/platforms/android-17\aapt.exe’, CommandLine=‘package -v -f -m -J gen -M AndroidManifest.xml -S “res” -I “C:/Program Files (x86)/Android/android-sdk/platforms/android-17\android.jar” -F bin/resources.ap_’, CurrentDirectory=‘Temp/StagingArea’
I’m not quite sure what this error means how to resolve it… I Have 4.2.2 SDK and 2.2 Installed. Would love some help! Thank you.