Hi everyone,
I tried an Android Build and got following result:
Android clang version 3.8.256229 (based on LLVM 3.8.256229)
Target: armv7a–linux-android
Thread model: posix
InstalledDir: C:/android-ndk-r13b\toolchains\llvm\prebuilt\windows-x86_64\bin
Found candidate GCC installation: C:/android-ndk-r13b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi\4.9.x
Selected GCC installation: C:/android-ndk-r13b\toolchains\arm-linux-androideabi-4.9\prebuilt\windows-x86_64/lib/gcc/arm-linux-androideabi/4.9.x
Candidate multilib: .;@m32
Selected multilib: .;@m32
clang.exe: error: no such file or directory: ‘XXXX\AppData\Local\Temp\burst-aots0tnxbht.i2g\lib_burst_generated.so’
Error describes missing file. I changed one part of the path to XXXX to protect my real name, but the obvious reason why it is not working is due the fact that I have an empty space in my user directory like “C:\Users\Surname Name”. Is it possible to change the reference some where? I am using current Unity 2019.1f version.