Android build failed when Detected outdated SDK Build Tools

Hi,

my project was building fine until now, it seems to me related to the building machine no being able to install the correct Android SDK version. Unity version is 2019.1.14f1

Here is the log:

44997: [Unity] Refreshing native plugins compatible for Editor in 8.56 ms, found 8 plugins.
44998: [Unity] Preloading 0 native plugins for Editor in 0.00 ms.
44999: [Unity] DisplayProgressbar: Checking prerequisites
45000: [Unity] Android PostProcess task “Checking prerequisites” took 22.8593 ms
45001: [Unity] DisplayProgressbar: Detect Java Development Kit (JDK)
45002: [Unity] Android PostProcess task “Detect Java Development Kit (JDK)” took 19076.5745 ms
45003: [Unity] DisplayProgressbar: Detecting Android SDK
45004: [Unity] Detected outdated SDK Build Tools version 23.0.0 when the min version is 28.0.3
45005: [Unity] ERROR: Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

45065: [Unity] ERROR: Warning: Failed to read or create install properties file.

45091: [Unity] ERROR: Loading package information…

45117: [Unity] ERROR: Loading local repository…

45143: [Unity] ERROR: 3% Loading local repository… (several times)

46052: [Unity] CommandInvokationFailure: Unable to update the SDK. Please run the SDK Manager manually to make sure you have the latest set of tools and the required platforms installed.
46053: [Unity] /UNITY_PATH/Unity/android/sdk_30_0_2/tools/bin/sdkmanager tools platform-tools “build-tools;28.0.3”
46054: [Unity] stderr[
46055: [Unity] Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
46056: [Unity] Warning: Failed to read or create install properties file.
46057: [Unity] ]
46058: [Unity] stdout[
46059: [Unity] Loading package information…
46060: [Unity] Loading local repository…
46061: [Unity] 3% Loading local repository…
46062: [Unity] 3% Fetch remote repository…
46063: [Unity] 3% Fetch remote repository…
46064: [Unity] [= ] 3% Fetch remote repository…
46065: [Unity] [= ] 3% Fetch remote repository…
46066: [Unity] [= ] 3% Fetch remote repository…
46067: [Unity] [= ] 3% Fetch remote repository…
46068: [Unity] [= ] 3% Fetch remote repository…
46069: [Unity] [= ] 3% Fetch remote repository…
46070: [Unity] [= ] 3% Fetch remote repository…
46071: [Unity] [= ] 3% Fetch remote repository…
46072: [Unity] [= ] 3% Fetch remote repository…
46073: [Unity] [= ] 4% Fetch remote repository…
46074: [Unity] [= ] 4% Fetch remote repository…
46075: [Unity] [= ] 4% Fetch remote repository…
46076: [Unity] [= ] 4% Fetch remote repository…
46077: [Unity] [= ] 4% Fetch remote repository…
46078: [Unity] [= ] 4% Fetch remote repository…
46079: [Unity] [= ] 4% Fetch remote repository…
46080: [Unity] [= ] 4% Fetch remote repository…
46081: [Unity] [= ] 4% Fetch remote repository…
46082: [Unity] [= ] 4% Fetch remote repository…
46083: [Unity] [= ] 4% Fetch remote repository…
46084: [Unity] [= ] 4% Fetch remote repository…
46085: [Unity] [== ] 5% Fetch remote repository…
46086: [Unity] [== ] 6% Fetch remote repository…
46087: [Unity] [== ] 6% Computing updates…
46088: [Unity] [=== ] 8% Computing updates…
46089: [Unity] [=== ] 8% Computing updates…
46090: [Unity] [=== ] 10% Computing updates…
46091: [Unity] [=== ] 10% Installing Android SDK Platform-To
46092: [Unity] [=== ] 10% Installing Android SDK Platform-To
46093: [Unity] ]
46094: [Unity] exit code: 1
46095: [Unity] at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00031] in <1e5e55a0ebac44e989773ba5d6df4794>:0
46096: [Unity] at UnityEditor.Android.Command.RunWithStdin (System.Diagnostics.ProcessStartInfo psi, System.String errorMsg, System.Collections.Generic.IEnumerable`1[T] input) [0x00084] in <1e5e55a0ebac44e989773ba5d6df4794>:0
46097: [Unity] at UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, System.Boolean updateCommand, System.String errorMsg, System.String toolsDir) [0x0005b] in <1e5e55a0ebac44e989773ba5d6df4794>:0
46098: [Unity] at UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, System.Boolean updateCommand, System.String errorMsg) [0x00001] in <1e5e55a0ebac44e989773ba5d6df4794>:0
46099: [Unity] at UnityEditor.Android.AndroidSDKTools.UpdateSDK (UnityEditor.Android.AndroidJavaTools javaTools) [0x00088] in <1e5e55a0ebac44e989773ba5d6df4794>:0

Hi,

I have the same issue, Unity 2019.1.14.f1