Android Build Failure All Version

Please help, I’m having trouble building Android apps in all any version of Unity.

CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-7.2.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”

Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
BURST_ANDROID_MIN_API_LEVEL = 22
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = DESKTOP-NKNBPLT
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = DESKTOP-NKNBPLT
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \DESKTOP-NKNBPLT
AMPLITUDE_TOKEN_GREENBUCKET_PROD = ZpUcbAdZXJYzNSoHsAWtL_s_JppwWid9
PUBLIC = C:\Users\Public
ProgramData = C:\ProgramData
windir = C:\WINDOWS
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = UYDQtPOw83dIfVy3SrW5oMyo7ru4PRkV
RlsSvcPort = 22112
ALLUSERSPROFILE = C:\ProgramData
ANDROID_HOME = C:\Users\jamez\AppData\Local\Android\Sdk
SystemRoot = C:\WINDOWS
EFC_5024 = 1
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
ProgramW6432 = C:\Program Files
OS = Windows_NT
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
PROCESSOR_IDENTIFIER = Intel64 Family 6 Model 151 Stepping 2, GenuineIntel
HOMEPATH = \Users\jamez
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
ACSetupSvcPort = 23210
CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_14888_HSCCCYZIDKVMYUXM
RELOADEDIIMODS = C:\Users\jamez\OneDrive\เดสก์ท็อป\Reloaded-II\Mods
JAVA_TOOL_OPTIONS = -Dfile.encoding=UTF-8
CommonProgramFiles = C:\Program Files\Common Files
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
USERDOMAIN_ROAMINGPROFILE = DESKTOP-NKNBPLT
TEMP = C:\Users\jamez\AppData\Local\Temp
CommonProgramW6432 = C:\Program Files\Common Files
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
USERNAME = L’espai Buit
OneDrive = C:\Users\jamez\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
AMPLITUDE_TOKEN_REDBUCKET_PROD = jTIgKs5KTZOjiqEEVdZFbgo_VRhABduL
NUMBER_OF_PROCESSORS = 20
VBOX_MSI_INSTALL_PATH = C:\Program Files\Oracle\VirtualBox
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
PROCESSOR_LEVEL = 6
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\WINDOWS\system32\cmd.exe
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
PROCESSOR_REVISION = 9702
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\jamez\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
ACSvcPort = 17532
OneDriveConsumer = C:\Users\jamez\OneDrive
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
APPDATA = C:\Users\jamez\AppData\Roaming
Path = C:\Program Files\Common Files\Oracle\Java\javapath;C:\Program Files (x86)\Common Files\Oracle\Java\javapath;C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\WINDOWS\System32\WindowsPowerShell\v1.0;C:\WINDOWS\System32\OpenSSH;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\Program Files\NVIDIA Corporation\NVIDIA NvDLISR;C:\Program Files\TortoiseGit\bin;C:\Program Files\Java\jdk-21\bin;C:\Program Files\Git\cmd;C:\Program Files\nodejs;C:\Program Files\dotnet;C:\Users\jamez\AppData\Local\Programs\Python\Python310\Scripts;C:\Users\jamez\AppData\Local\Programs\Python\Python310;C:\Users\jamez\AppData\Local\Microsoft\WindowsApps;C:\Users\jamez\AppData\Local\GitHubDesktop\bin;C:\Program Files\Java\jdk-21\bin;C:\Users\jamez\AppData\Roaming\npm;C:\Users\jamez.dotnet\tools;C:\Program Files (x86)\EaseUS\Todo Backup\bin\x64
ProgramFiles = C:\Program Files
LOCALAPPDATA = C:\Users\jamez\AppData\Local
USERPROFILE = C:\Users\jamez
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3

stderr[
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

Note: D:\Unity\Project\Ethylene\Library\Bee\Android\Prj\Mono2x\Gradle\unityLibrary\src\main\java\com\unity3d\player\UnityPlayerActivity.java uses or overrides a deprecated API.
Note: Recompile with -Xlint:deprecation for details.

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:unityLibrary:mergeReleaseJavaResource’.

A failure occurred while executing com.android.build.gradle.internal.tasks.MergeJavaResWorkAction
com.google.common.base.VerifyException (no error message)

  • Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

  • Get more help at https://help.gradle.org

BUILD FAILED in 11s
]
stdout[
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\32.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-31\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-32\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :launcher:preBuild UP-TO-DATE
Task :unityLibrary:preBuild UP-TO-DATE
Task :launcher:preReleaseBuild UP-TO-DATE
Task :unityLibrary:preReleaseBuild UP-TO-DATE
Task :unityLibrary:compileReleaseAidl NO-SOURCE
Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
Task :launcher:generateReleaseBuildConfig UP-TO-DATE
Task :launcher:compileReleaseAidl NO-SOURCE
Task :unityLibrary:mergeReleaseNativeLibs UP-TO-DATE
Task :launcher:javaPreCompileRelease UP-TO-DATE
Task :launcher:generateReleaseResValues UP-TO-DATE
Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
Task :launcher:extractDeepLinksRelease UP-TO-DATE
Task :launcher:extractProguardFiles UP-TO-DATE
Task :unityLibrary:stripReleaseDebugSymbols UP-TO-DATE
Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
Task :unityLibrary:copyReleaseJniLibsProjectAndLocalJars UP-TO-DATE
Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
Task :unityLibrary:generateReleaseResValues UP-TO-DATE
Task :unityLibrary:generateReleaseResources UP-TO-DATE
Task :unityLibrary:packageReleaseResources UP-TO-DATE
Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
Task :unityLibrary:processReleaseManifest UP-TO-DATE
Task :launcher:mergeExtDexRelease UP-TO-DATE
Task :launcher:mergeReleaseShaders UP-TO-DATE
Task :launcher:compileReleaseShaders NO-SOURCE
Task :launcher:generateReleaseAssets UP-TO-DATE
Task :launcher:processReleaseJavaRes NO-SOURCE
Task :launcher:collectReleaseDependencies UP-TO-DATE
Task :unityLibrary:generateReleaseRFile UP-TO-DATE
Task :launcher:sdkReleaseDependencyData UP-TO-DATE
Task :launcher:validateSigningRelease UP-TO-DATE
Task :launcher:writeReleaseAppMetadata UP-TO-DATE
Task :launcher:writeReleaseSigningConfigVersions UP-TO-DATE
Task :unityLibrary:extractReleaseAnnotations UP-TO-DATE
Task :unityLibrary:javaPreCompileRelease UP-TO-DATE

Task :unityLibrary:compileReleaseJavaWithJavac

Task :unityLibrary:mergeReleaseGeneratedProguardFiles
Task :unityLibrary:mergeReleaseConsumerProguardFiles
Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
Task :unityLibrary:compileReleaseShaders NO-SOURCE
Task :unityLibrary:generateReleaseAssets UP-TO-DATE
Task :unityLibrary:packageReleaseAssets UP-TO-DATE
Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :unityLibrary:prepareReleaseArtProfile UP-TO-DATE
Task :launcher:mergeReleaseAssets UP-TO-DATE
Task :launcher:compileReleaseRenderscript NO-SOURCE
Task :unityLibrary:processReleaseJavaRes UP-TO-DATE
Task :launcher:generateReleaseResources UP-TO-DATE
Task :launcher:mergeReleaseResources UP-TO-DATE
Task :unityLibrary:writeReleaseAarMetadata UP-TO-DATE
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
Task :launcher:checkReleaseAarMetadata UP-TO-DATE
Task :unityLibrary:mergeReleaseJavaResource FAILED
Task :unityLibrary:bundleLibCompileToJarRelease
Task :launcher:processReleaseMainManifest
Task :launcher:mergeReleaseArtProfile
46 actionable tasks: 7 executed, 39 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at :0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <eb865e8041b4430e8b16e0e96097bf17>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action1[T] progress) (at :0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.Action`1[T] progress) (at :0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at :0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

I tried deleting and reinstalling Unity, SDK, Java or adjusting gradle version but still the same. Can anyone help me?

This is unfortunately most irritating issue. Try any of these below

  1. Change the Android SDK folder of your unity properties to write access and run Unity as Administrator or
  2. Delete folders of AndroidPlayer\SDK\platforms and copy from your android studio

It didn’t work. I tried it and it still shows the same error as stated above.

Try once right-clicking the SDK folder and give permissions to all (Properties → Security tab)
or
Delete android-31, build-tools/32.0.0 folders and try setting API 34 from player settings in unity and try upgrading android sdk when prompted once you make a build.

If you tried both and didn’t work, I may not be able to help as we saw only those two options which worked earlier for our customers.

I’ve tried following but still can’t build and this error has increased.

Starting a Gradle Daemon, 1 incompatible and 8 stopped Daemons could not be reused, use --status for details
WARNING:We recommend using a newer Android Gradle plugin to use compileSdk = 34

This Android Gradle plugin (7.1.2) was tested up to compileSdk = 32

This warning can be suppressed by adding
android.suppressUnsupportedCompileSdk=34
to this project’s gradle.properties

The build will continue, but you are strongly encouraged to update your project to
use a newer Android Gradle Plugin that has been tested with compileSdk = 34