Android Build: Failure while executing "com.android.build.gradle.interna.tasks.CompressAssetsWorkAction"

I’m having trouble making an android build, it keeps failing.

Some of the error logs I get in this order:

Configure project :unityLibrary

Configure project :unityLibrary
Variant ‘debug’, will keep symbols in binaries for:
‘libunity.so’
‘libil2cpp.so’
‘libmain.so’
Variant ‘release’, symbols will be stripped from binaries.

Configure project :launcher
Variant ‘debug’, will keep symbols in binaries for:
‘libunity.so’
‘libil2cpp.so’
‘libmain.so’
Variant ‘release’, symbols will be stripped from binaries.
WARNING: We recommend using a newer Android Gradle plugin to use compileSdk = 35

This Android Gradle plugin (8.3.0) was tested up to compileSdk = 34.

You are strongly encouraged to update your project to use a newer
Android Gradle plugin that has been tested with compileSdk = 35.

If you are already using the latest version of the Android Gradle plugin,
you may need to wait until a newer version with support for compileSdk = 35 is available.

To suppress this warning, add/update
android.suppressUnsupportedCompileSdk=35
to this project’s gradle.properties.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :unityLibrary:preBuild UP-TO-DATE
Task :unityLibrary:preReleaseBuild UP-TO-DATE
Task :launcher:preBuild UP-TO-DATE
Task :launcher:preReleaseBuild UP-TO-DATE
Task :unityLibrary:writeReleaseAarMetadata UP-TO-DATE
Task :launcher:javaPreCompileRelease UP-TO-DATE
Task :unityLibrary:generateReleaseResValues UP-TO-DATE
Task :unityLibrary:generateReleaseResources UP-TO-DATE
Task :launcher:checkReleaseAarMetadata UP-TO-DATE
Task :launcher:generateReleaseResValues UP-TO-DATE
Task :launcher:generateReleaseResources UP-TO-DATE
Task :unityLibrary:packageReleaseResources
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
Task :unityLibrary:generateReleaseRFile UP-TO-DATE
Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
Task :launcher:packageReleaseResources
Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
Task :launcher:mapReleaseSourceSetPaths UP-TO-DATE
Task :unityLibrary:processReleaseJavaRes UP-TO-DATE
Task :unityLibrary:createFullJarRelease UP-TO-DATE
Task :unityLibrary:extractProguardFiles UP-TO-DATE
Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :unityLibrary:processReleaseManifest
Task :launcher:parseReleaseLocalResources UP-TO-DATE
Task :launcher:createReleaseCompatibleScreenManifests
Task :launcher:extractDeepLinksRelease UP-TO-DATE
Task :launcher:extractProguardFiles UP-TO-DATE
Task :launcher:mergeReleaseNativeDebugMetadata NO-SOURCE
Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
Task :launcher:mergeReleaseShaders UP-TO-DATE
Task :launcher:compileReleaseShaders NO-SOURCE
Task :launcher:generateReleaseAssets UP-TO-DATE
Task :launcher:extractReleaseVersionControlInfo UP-TO-DATE
Task :launcher:processReleaseJavaRes NO-SOURCE
Task :launcher:mergeReleaseJavaResource UP-TO-DATE
Task :launcher:collectReleaseDependencies UP-TO-DATE
Task :launcher:sdkReleaseDependencyData UP-TO-DATE
Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
Task :launcher:validateSigningRelease UP-TO-DATE
Task :launcher:writeReleaseAppMetadata UP-TO-DATE
Task :launcher:writeReleaseSigningConfigVersions UP-TO-DATE
Task :launcher:mergeReleaseResources
Task :launcher:desugarReleaseFileDependencies
Task :unityLibrary:configureCMakeRelWithDebInfo[arm64-v8a]
Task :unityLibrary:generateReleaseLintModel
Task :unityLibrary:buildCMakeRelWithDebInfo[arm64-v8a]
Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
Task :unityLibrary:extractDeepLinksForAarRelease UP-TO-DATE
Task :unityLibrary:extractReleaseAnnotations UP-TO-DATE
Task :unityLibrary:mergeReleaseGeneratedProguardFiles UP-TO-DATE
Task :unityLibrary:mergeReleaseConsumerProguardFiles UP-TO-DATE
Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
Task :unityLibrary:compileReleaseShaders NO-SOURCE
Task :unityLibrary:generateReleaseAssets UP-TO-DATE
Task :unityLibrary:mergeReleaseNativeLibs
Task :unityLibrary:packageReleaseAssets
Task :unityLibrary:prepareReleaseArtProfile UP-TO-DATE
Task :unityLibrary:mergeReleaseJavaResource UP-TO-DATE
Task :unityLibrary:syncReleaseLibJars UP-TO-DATE
Task :unityLibrary:writeReleaseLintModelMetadata UP-TO-DATE
Task :unityLibrary:generateReleaseLintVitalModel
Task :unityLibrary:bundleLibRuntimeToDirRelease UP-TO-DATE
Task :launcher:processReleaseMainManifest
Task :unityLibrary:stripReleaseDebugSymbols
Task :unityLibrary:copyReleaseJniLibsProjectAndLocalJars
Task :launcher:processReleaseManifest
Task :launcher:mergeReleaseArtProfile UP-TO-DATE
Task :unityLibrary:copyReleaseJniLibsProjectOnly
Task :unityLibrary:lintVitalAnalyzeRelease
Task :launcher:mergeExtDexRelease
Task :launcher:mergeReleaseAssets
Task :launcher:processReleaseManifestForPackage
Task :launcher:processReleaseResources
Task :launcher:compileReleaseJavaWithJavac NO-SOURCE
Task :launcher:generateReleaseLintVitalReportModel
Task :launcher:dexBuilderRelease
Task :launcher:mergeReleaseGlobalSynthetics
Task :launcher:optimizeReleaseResources
Task :launcher:mergeDexRelease
Task :launcher:compileReleaseArtProfile
Task :launcher:compressReleaseAssets FAILED
Task :unityLibrary:bundleReleaseLocalLintAar
75 actionable tasks: 30 executed, 45 up-to-date

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

FAILURE: Build failed with an exception.

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:launcher:compressReleaseAssets’.

A failure occurred while executing com.android.build.gradle.internal.tasks.CompressAssetsWorkAction
Java heap space

  • Try:

Run with --stacktrace option to get the stack trace.
Run with --info or --debug option to get more log output.
Run with --scan to get full insights.
Get more help at https://help.gradle.org.

BUILD FAILED in 29s

UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

CommandInvokationFailure: Gradle build failed.

CommandInvokationFailure: Gradle build failed.
C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath “C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-8.4.jar” org.gradle.launcher.GradleMain “-Dorg.gradle.jvmargs=-Xmx4096m” “assembleRelease”

Environment Variables:
PROCESSOR_ARCHITECTURE = AMD64
AMPLITUDE_API_KEY_YELLOWBUCKET_DEV = 48835b4d1f5e342aefe5f016324d296a
ANDROID_NDK_ROOT = C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
DriverData = C:\Windows\System32\Drivers\DriverData
USERDOMAIN = FENRIRDESKTOP
CommonProgramFiles(x86) = C:\Program Files (x86)\Common Files
COMPUTERNAME = FENRIRDESKTOP
DEBUG_ENV_VAR = UnityHub
LOGONSERVER = \FENRIRDESKTOP
AMPLITUDE_TOKEN_GREENBUCKET_PROD = ZpUcbAdZXJYzNSoHsAWtL_s_JppwWid9
PUBLIC = C:\Users\Public
ProgramData = C:\ProgramData
SESSIONNAME = Console
AMPLITUDE_TOKEN_YELLOWBUCKET_PROD = UYDQtPOw83dIfVy3SrW5oMyo7ru4PRkV
RlsSvcPort = 22112
ALLUSERSPROFILE = C:\ProgramData
SystemRoot = C:\WINDOWS
windir = C:\WINDOWS
AMPLITUDE_API_KEY_REDBUCKET_DEV = 46b8b46515e7632fc42a504b72e05fd0
ProgramFiles(x86) = C:\Program Files (x86)
ProgramW6432 = C:\Program Files
OS = Windows_NT
PROCESSOR_IDENTIFIER = AMD64 Family 25 Model 33 Stepping 0, AuthenticAMD
HOMEPATH = \Users\iadag
AMPLITUDE_TOKEN_REDBUCKET_DEV = U4PSN7S7PuYVRODivvdcFwbu8R6IHGqa
JetBrains Rider = C:\Program Files\JetBrains\JetBrains Rider 2022.3.3\bin;
ACSetupSvcPort = 23210
CHROME_CRASHPAD_PIPE_NAME = \.\pipe\crashpad_36084_ODSTQEFQMJXBVMOU
PROCESSOR_LEVEL = 25
CommonProgramFiles = C:\Program Files\Common Files
JAVA_HOME = C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK
USERDOMAIN_ROAMINGPROFILE = FENRIRDESKTOP
TEMP = C:\Users\iadag\AppData\Local\Temp
ProgramFiles = C:\Program Files
CommonProgramW6432 = C:\Program Files\Common Files
EFC_7096 = 1
AMPLITUDE_TOKEN_YELLOWBUCKET_DEV = wKi8foVigDditGFvmZewRFWsEbX9Y0YO
AMPLITUDE_API_KEY_GREENBUCKET_DEV = 3ded2a762163603391a425f688f990c8
AMPLITUDE_API_KEY_REDBUCKET_PROD = ca12bb461ea96f9bdf5df4ded7d52994
HOMEDRIVE = C:
AMPLITUDE_API_KEY_STAGING = 83ee04fccc67e4fcc7dd527c4c6f1e21
USERNAME = iadag
OneDrive = C:\Users\iadag\OneDrive
AMPLITUDE_API_KEY_YELLOWBUCKET_PROD = e03a9bbe92dc38a88cdb068d24c65b46
PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC
AMPLITUDE_TOKEN_REDBUCKET_PROD = jTIgKs5KTZOjiqEEVdZFbgo_VRhABduL
NUMBER_OF_PROCESSORS = 16
AMPLITUDE_TOKEN_GREENBUCKET_DEV = 84H2gMm_FJzhr3mBaX1lM1JVukmCM7d9
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_DEV = client-wbjHYrmeSR87GmWOE7LDpf7sUySOIKHm
AMPLITUDE_API_KEY_GREENBUCKET_PROD = c86fea37a9e1d3f0878b96e15b111c7c
ComSpec = C:\WINDOWS\system32\cmd.exe
ORIGINAL_XDG_CURRENT_DESKTOP = undefined
PROCESSOR_REVISION = 2100
AMPLITUDE_DEPLOYMENT_KEY_RED_BUCKET_PROD = client-zH8Y7OK1i331EKuG77C6UxN8ygcM6LzS
TMP = C:\Users\iadag\AppData\Local\Temp
SystemDrive = C:
AMPLITUDE_API_KEY = 28f3cae0b33b8b3702120c9ed1a935aa
ACSvcPort = 17532
OneDriveConsumer = C:\Users\iadag\OneDrive
SENTRY_ACCESS_TOKEN = 3df78d9e53f8456aa90fbae044ce1a6261421ab1d0014674bc2e933477289017
APPDATA = C:\Users\iadag\AppData\Roaming
Path = C:\Program Files\PlasticSCM5\server;C:\Program Files\PlasticSCM5\client;C:\Program Files (x86)\Razer\ChromaBroadcast\bin;C:\Program Files\Razer\ChromaBroadcast\bin;C:\Program Files (x86)\Razer Chroma SDK\bin;C:\Program Files\Razer Chroma SDK\bin;c:\program files (x86)\razer chroma sdk\bin;c:\program files\razer chroma sdk\bin;c:\program files (x86)\razer\chromabroadcast\bin;c:\program files\razer\chromabroadcast\bin;c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0;c:\windows\system32\openssh;c:\program files\dotnet;c:\program files\git\cmd;c:\windows\system32\config\systemprofile\appdata\local\microsoft\windowsapps;c:\windows\system32;c:\windows;c:\windows\system32\wbem;c:\windows\system32\windowspowershell\v1.0;c:\windows\system32\openssh;c:\windows\system32\config\systemprofile\appdata\local\microsoft\windowsapps;C:\Program Files (x86)\NVIDIA Corporation\PhysX\Common;C:\WINDOWS\system32\config\systemprofile\AppData\Local\Microsoft\WindowsApps;C:\Users\iadag\AppData\Local\Microsoft\WindowsApps;C:\Program Files\NVIDIA Corporation\NVIDIA App\NvDLISR;C:\Program Files\Git\cmd;C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit;C:\Users\iadag\AppData\Local\Microsoft\WindowsApps;;C:\Program Files\JetBrains\JetBrains Rider 2022.3.3\bin;;C:\Users\iadag.dotnet\tools
PSModulePath = C:\Program Files\WindowsPowerShell\Modules;C:\WINDOWS\system32\WindowsPowerShell\v1.0\Modules
LOCALAPPDATA = C:\Users\iadag\AppData\Local
USERPROFILE = C:\Users\iadag
WOOTRIC_CLIENT_TOKEN = NPS-aa8be4c3

stderr[

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:launcher:compressReleaseAssets’.

A failure occurred while executing com.android.build.gradle.internal.tasks.CompressAssetsWorkAction
Java heap space

  • Try:

Run with --stacktrace option to get the stack trace.
Run with --info or --debug option to get more log output.
Run with --scan to get full insights.
Get more help at https://help.gradle.org.

BUILD FAILED in 29s
]
stdout[

Configure project :unityLibrary
Variant ‘debug’, will keep symbols in binaries for:
‘libunity.so’
‘libil2cpp.so’
‘libmain.so’
Variant ‘release’, symbols will be stripped from binaries.

Configure project :launcher
Variant ‘debug’, will keep symbols in binaries for:
‘libunity.so’
‘libil2cpp.so’
‘libmain.so’
Variant ‘release’, symbols will be stripped from binaries.
WARNING: We recommend using a newer Android Gradle plugin to use compileSdk = 35

This Android Gradle plugin (8.3.0) was tested up to compileSdk = 34.

You are strongly encouraged to update your project to use a newer
Android Gradle plugin that has been tested with compileSdk = 35.

If you are already using the latest version of the Android Gradle plugin,
you may need to wait until a newer version with support for compileSdk = 35 is available.

To suppress this warning, add/update
android.suppressUnsupportedCompileSdk=35
to this project’s gradle.properties.
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\build-tools\34.0.0\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platform-tools\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-33\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-34\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\platforms\android-35\package.xml. Probably the SDK is read-only
Exception while marshalling C:\Program Files\Unity\Hub\Editor\6000.0.23f1\Editor\Data\PlaybackEngines\AndroidPlayer\SDK\tools\package.xml. Probably the SDK is read-only

Task :unityLibrary:preBuild UP-TO-DATE
Task :unityLibrary:preReleaseBuild UP-TO-DATE
Task :launcher:preBuild UP-TO-DATE
Task :launcher:preReleaseBuild UP-TO-DATE
Task :unityLibrary:writeReleaseAarMetadata UP-TO-DATE
Task :launcher:javaPreCompileRelease UP-TO-DATE
Task :unityLibrary:generateReleaseResValues UP-TO-DATE
Task :unityLibrary:generateReleaseResources UP-TO-DATE
Task :launcher:checkReleaseAarMetadata UP-TO-DATE
Task :launcher:generateReleaseResValues UP-TO-DATE
Task :launcher:generateReleaseResources UP-TO-DATE
Task :unityLibrary:packageReleaseResources
Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
Task :unityLibrary:generateReleaseRFile UP-TO-DATE
Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
Task :launcher:packageReleaseResources
Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
Task :launcher:mapReleaseSourceSetPaths UP-TO-DATE
Task :unityLibrary:processReleaseJavaRes UP-TO-DATE
Task :unityLibrary:createFullJarRelease UP-TO-DATE
Task :unityLibrary:extractProguardFiles UP-TO-DATE
Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
Task :unityLibrary:processReleaseManifest
Task :launcher:parseReleaseLocalResources UP-TO-DATE
Task :launcher:createReleaseCompatibleScreenManifests
Task :launcher:extractDeepLinksRelease UP-TO-DATE
Task :launcher:extractProguardFiles UP-TO-DATE
Task :launcher:mergeReleaseNativeDebugMetadata NO-SOURCE
Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
Task :launcher:mergeReleaseShaders UP-TO-DATE
Task :launcher:compileReleaseShaders NO-SOURCE
Task :launcher:generateReleaseAssets UP-TO-DATE
Task :launcher:extractReleaseVersionControlInfo UP-TO-DATE
Task :launcher:processReleaseJavaRes NO-SOURCE
Task :launcher:mergeReleaseJavaResource UP-TO-DATE
Task :launcher:collectReleaseDependencies UP-TO-DATE
Task :launcher:sdkReleaseDependencyData UP-TO-DATE
Task :launcher:mergeReleaseJniLibFolders UP-TO-DATE
Task :launcher:validateSigningRelease UP-TO-DATE
Task :launcher:writeReleaseAppMetadata UP-TO-DATE
Task :launcher:writeReleaseSigningConfigVersions UP-TO-DATE
Task :launcher:mergeReleaseResources
Task :launcher:desugarReleaseFileDependencies
Task :unityLibrary:configureCMakeRelWithDebInfo[arm64-v8a]
Task :unityLibrary:generateReleaseLintModel
Task :unityLibrary:buildCMakeRelWithDebInfo[arm64-v8a]
Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
Task :unityLibrary:extractDeepLinksForAarRelease UP-TO-DATE
Task :unityLibrary:extractReleaseAnnotations UP-TO-DATE
Task :unityLibrary:mergeReleaseGeneratedProguardFiles UP-TO-DATE
Task :unityLibrary:mergeReleaseConsumerProguardFiles UP-TO-DATE
Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
Task :unityLibrary:compileReleaseShaders NO-SOURCE
Task :unityLibrary:generateReleaseAssets UP-TO-DATE
Task :unityLibrary:mergeReleaseNativeLibs
Task :unityLibrary:packageReleaseAssets
Task :unityLibrary:prepareReleaseArtProfile UP-TO-DATE
Task :unityLibrary:mergeReleaseJavaResource UP-TO-DATE
Task :unityLibrary:syncReleaseLibJars UP-TO-DATE
Task :unityLibrary:writeReleaseLintModelMetadata UP-TO-DATE
Task :unityLibrary:generateReleaseLintVitalModel
Task :unityLibrary:bundleLibRuntimeToDirRelease UP-TO-DATE
Task :launcher:processReleaseMainManifest
Task :unityLibrary:stripReleaseDebugSymbols
Task :unityLibrary:copyReleaseJniLibsProjectAndLocalJars
Task :launcher:processReleaseManifest
Task :launcher:mergeReleaseArtProfile UP-TO-DATE
Task :unityLibrary:copyReleaseJniLibsProjectOnly
Task :unityLibrary:lintVitalAnalyzeRelease
Task :launcher:mergeExtDexRelease
Task :launcher:mergeReleaseAssets
Task :launcher:processReleaseManifestForPackage
Task :launcher:processReleaseResources
Task :launcher:compileReleaseJavaWithJavac NO-SOURCE
Task :launcher:generateReleaseLintVitalReportModel
Task :launcher:dexBuilderRelease
Task :launcher:mergeReleaseGlobalSynthetics
Task :launcher:optimizeReleaseResources
Task :launcher:mergeDexRelease
Task :launcher:compileReleaseArtProfile
Task :launcher:compressReleaseAssets FAILED
Task :unityLibrary:bundleReleaseLocalLintAar
75 actionable tasks: 30 executed, 45 up-to-date
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg, System.Text.Encoding inputEncoding) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action1[T] progress, System.String error) (at <7786c836bd654c7abbcc4c0f1676bd06>:0) UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.String[] extraArguments, System.Action1[T] progress) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, Unity.Android.Gradle.AndroidGradle androidGradle, System.String workingdir, System.String task, System.String extraArguments, System.Action`1[T] progress) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.RunGradleTask (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String workingDirectory, System.String taskName, System.String extraArguments, UnityEditor.Android.PostProcessor.IPostProcessorTask owner, UnityEditor.Android.PostProcessor.ProgressHandler progress) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.PostProcessor.Tasks.TasksCommon.RunLauncherGradleTask (UnityEditor.Android.PostProcessor.PostProcessorContext context, System.String taskName, System.String extraArguments, UnityEditor.Android.PostProcessor.IPostProcessorTask owner, UnityEditor.Android.PostProcessor.ProgressHandler progress) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <7786c836bd654c7abbcc4c0f1676bd06>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

Dunno what to do about this…

Seems in this case the issue is the build is too large. But aren’t there android games larger than 4GB?

Just a wild guess, but you could try increasing Maximum JVM heap size in the Preferences → External Tools

2 Likes

Oh is that the limitation? Hm, well i already reduced the size but i doubt i would have any problems raising the limit.

That’s what error makes me think of.

in version 6000 there is no Preferences → External Tools anymore.
AI asks me to use Terminal which I don’t want to.
AI says I can write in gradle.properties to have bigger heap. Before I updated to 6000.1.9f1 this worked. But now, the text is still there, but I can’t do my build except on iOS.

On Mac it’s Unity->Settings->External tools

Thank you and apologize. I haven’t seen this and AI did point me to a wrong path.