Android Build Help

Hello,

I made a simple infinite runner game for mobile, and i builded it for Android. The problem is that when i test the game in the mobile or tablet, it seems that is unable to activate or deactivate any canvas object.
All works fine in the editor, and in the device the game seems works correctly in the background, but the canvas cant activate or deactivate any element.

I use the function Set Property (active) to enable or unable the game objects directly, maybe it is a problem on android? It is strange that all works fine in editor but the android build dosent work correctly…

I assume you’re referring to SetActive()? SetActive works fine on mobile. What debugging steps have you taken so far? It’s probably whatever code you have that is calling SetActive that is not running or is encountering an error.