Android Build & Run doesn't automatically overwrite anymore, rendering it useless

For some reason, when using Build & Run (ctrl-B) on Windows for an Android build, the build fails because the file already exists. In previous versions, the file would simply be overwritten, as expected. Is this by design? If so, I would consider it a regression.

Edit: unfortunately you can’t edit thread titles…

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I think there’s a bug reported for this issue, but just in case, when you say - file already exists, are you talking about apk or aab?

apk

I think it’s tracked here - Unity Issue Tracker - [Mac][Android] File>Build and Run fails with a prompt. Should be fixed in 2023.1.0b15

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Please backport to 2021.3, this is a major productivity issue for many.

According to logs, it was fixed in 2021.3.25f