So hey , ive build a 2D project on unity which i sort of finished just few stuff i need to do , i decided to try it out on android and it works bad on editor when i do Remote on android phone and ive reserched that when you build it fix this.
I’ve downloaded Android Studio Screenshot by Lightshot , it auto downloaded it to this folder ( because ive seen some poeple having it on appdata and for some reason by default on my computer it didn’t so im pointing that out ).
Then after downloading it ive downloaded the SDK through SDK manager (Screenshot by Lightshot) and ive put it on folder on C driver directly ( ive tried on 10-15 other locations and still dident worked )
then inside unity Screenshot by Lightshot i put it on the browse for SDK but it still gives the error that it doesnt find the ptah , it gives this error CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct.
ive asked this on stackoverflow and a forum on my language and i got many solutions which none worked.
please i realy dont understand this stupid problem and why it causing this and i would really really appriciate any help !!