get into work today and the project (that i built for android yesterday) has an error along the lines of “android project not supported, build for windows”. When i look in the builds settings it says android module not loaded.
trying to reinstall the module now but would love to know what the hell happened?
i now have to reinstall android build support every time i open unity 2018.3.12f
I have an issue along the same lines.
I used to build for Android on this project. it’s now updated to 2020.3.23f1 (I’m on windows PC)
I see this in the Editor :
Build settings → Android → “No Android Module loaded” [Install with unity hub]
and in the Unity Hub :
Unity Hub ->Installs → 2020.3.23f1 (or any previous versions) → Add Module → Android Build Supports is already shown as installed with it’s SDK, NDK, JDK
Unity does not seem to recognize it’s own install of Android build supports.
when trying to Build and Run from the Files menu I get this :
UnityException: Build target 'Android' not supported
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <ad50112e30b445fdbf80d5814c3cbcf6>:0)
now all my projects have the same issue.