Android Builds failing last two weeks

I filed a support ticket last week, no response. So maybe I will have more luck here.
I’ve switched from mono to il2cpp and back, tried clean builds. enjoyed the runner error quite a bit too. no change. I’m pretty sure it’s got nothing to do with what I can change.

iOS builds are working fine. any ideas?

20: [Unity] ERROR: Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
21: [Unity] ERROR: Warning: Failed to read or create install properties file.
22: [Unity] Warning: Failed to read or create install properties file.
23: [Unity] ERROR: Loading package information…
24: [Unity] ERROR: Loading local repository…
25: [Unity] ERROR: 3% Loading local repository…
26: [Unity] ERROR: 3% Fetch remote repository…
27: [Unity] ERROR: 3% Fetch remote repository…
28: [Unity] ERROR: [= ] 3% Fetch remote repository…
29: [Unity] ERROR: [= ] 3% Fetch remote repository…
30: [Unity] ERROR: [= ] 3% Fetch remote repository…
31: [Unity] ERROR: [= ] 3% Fetch remote repository…
32: [Unity] ERROR: [= ] 3% Fetch remote repository…
33: [Unity] ERROR: [= ] 3% Fetch remote repository…
34: [Unity] ERROR: [= ] 3% Fetch remote repository…
35: [Unity] ERROR: [= ] 3% Fetch remote repository…
36: [Unity] ERROR: [= ] 3% Fetch remote repository…
37: [Unity] ERROR: [= ] 4% Fetch remote repository…
38: [Unity] ERROR: [= ] 4% Fetch remote repository…
39: [Unity] ERROR: [= ] 4% Fetch remote repository…
40: [Unity] ERROR: [= ] 4% Fetch remote repository…
41: [Unity] ERROR: [= ] 4% Fetch remote repository…
42: [Unity] ERROR: [= ] 4% Fetch remote repository…
43: [Unity] ERROR: [= ] 4% Fetch remote repository…
44: [Unity] ERROR: [= ] 4% Fetch remote repository…
45: [Unity] ERROR: [= ] 4% Fetch remote repository…
46: [Unity] ERROR: [= ] 4% Fetch remote repository…
47: [Unity] ERROR: [= ] 4% Fetch remote repository…
48: [Unity] ERROR: [= ] 4% Fetch remote repository…
49: [Unity] ERROR: [== ] 5% Fetch remote repository…
50: [Unity] ERROR: [== ] 6% Fetch remote repository…
51: [Unity] ERROR: [== ] 6% Computing updates…
52: [Unity] ERROR: [=== ] 8% Computing updates…
53: [Unity] ERROR: [=== ] 8% Computing updates…
54: [Unity] ERROR: [=== ] 10% Computing updates…
55: [Unity] ERROR: [=== ] 10% Installing Android SDK Platform 30
56: [Unity] ERROR:
57: [Unity] ERROR: [=== ] 10% Installing Android SDK Platform 30
58: [Unity] Warning: Failed to read or create install properties file.
59: [Unity] Warning: Failed to read or create install properties file.
60: [Unity] at UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00033] in :0

I’m getting the same errors, were you able to fix it?

This happens when you’re using an Android SDK that isn’t yet supported by cloud build. You could either lower your SDK or put in a support request to get an SDK added. I asked them to add SDK 29 and they did (here’s a post about it: Android API level 29 )

thanks tonemcbride, I set the target sdk to automatic and it now works in cloud-build. would expect that it would not be that hard to output a sensible error message in this case.

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