Android button highlighted in next scene where previous button was (Unity 5.3.1)

Hi, I just updated to Unity 5.3.1 from Unity 5.2.2 and I’m encountering a weird issue on Android.

In my game, when I tap the play button and the next scene loads. The button in the next scene will be highlighted without me tapping or touching anything. I believe it has to do with the button being in the same location where the play button was, like there’s an invisible mouse hovering over it.

I did not have this issue in 5.2.2 and I tried disabling navigation but it didn’t help. As a workaround, I just disabled the highlighted colors on the buttons.

Does anyone know what the issue is?

Hi,
I had the same problem. I think this is caused by a bug in the event system, but I’m not sure.

I solved it by choosing the same color for the buttons highlight and normal state.

But this is only a workaround for devices with touchscreens, where you can only press or not press.

If somebody knows a solution for devices, where hovering is possible, please let me know :wink: