Android C# debugger problem


we’re having issues connecting and debugging C# code on some Android devices.

While I can connect and debug pretty fast Samsung Note 8 (Android 9), we have troubles with Samsung Galaxy Tab A (Android 7.1.1) and some other devices. On all devices we can successfully connect and debug Android plugin via ADB (either USB or TCP).

Are there any specific requirements, does anyone have the same issue?

It seems that there is no difference using Mono and IL2CPP.



See checklist here Android device and Unity connection failure - Stack Overflow