Hello everyone!
I want to create a game for Android and I’ve set it up so that it builds for Android, downloaded and installed Android Studio, in Unity Hub I’ve installed the "Android SDK & NDK Tools" under “Android Build Support”. I’ve also installed “Unity Remote 5” and enabled Developer Mode on my phone.
When I’ve made a build of the game I put the .apk in a folder called “Builds” inside the “root” folder inside my project folder.
In a Scene, I’ve threw together a simple “Scene” with a Plane and a cube for testing purposes and when I press Play in Editor nothing happens but when I build and run the game it works.
What I don’t understand and what I don’t understand what I’m doing wrong is why can’t I test the game by pressing “Play” in the Editor?
I assume you’re referring to Unity Remote playback.
Go to ProjectSettings>Editor>Device and set to Any Android Device and see if you get any luck.