Android Crash at libunity.0x379984()

Fatal Exception: java.lang.Error: FATAL EXCEPTION [UnityMain]
Unity version : 2019.3.3f1
Device model : samsung SM-G935T
Device fingerprint: samsung/hero2qltetmo/hero2qltetmo:8.0.0/R16NW/G935TUVSBCTA2:user/release-keys

Caused by java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version ‘2019.3.3f1 (7ceaae5f7503)’, Build type ‘Release’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’
Build fingerprint: ‘samsung/hero2qltetmo/hero2qltetmo:8.0.0/R16NW/G935TUVSBCTA2:user/release-keys’
Revision: ‘14’
ABI: ‘arm64’
Timestamp: 2020-06-14 21:09:35-0400
pid: 27423, tid: 31281, name: UnityMain >>> com.bubble.bobble.pop <<<
uid: 10345
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x209c
x0 0000000000000000 x1 00000076161f4460 x2 0000000000000008 x3 0000308400003086
x4 00000075ac19afb4 x5 0000000000000000 x6 0000000000000000 x7 0000007613989c00
x8 00000076161f57b8 x9 0000000000000001 x10 0000000000000000 x11 00000075ac19afc0
x12 000000000000004c x13 000000761398a2c8 x14 0000000000000000 x15 0000000000000080
x16 0000007615b6a960 x17 000000763853a99c x18 00000075afbfe640 x19 000000000000b456
x20 0000007615b6d000 x21 0000007615b85070 x22 0000000000000001 x23 0000000013981ee0
x24 0000000013cc0138 x25 00000076161f5588 x26 0000000070e0a5c8 x27 0000000000000000
x28 0000000000000000 x29 0000000000000000
sp 00000076161f4420 lr 0000007614df5f80 pc 0000007614df5f80

backtrace:
#00 pc 00000000001e9f80 /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#01 pc 00000000001ea06c /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#02 pc 00000000001aa30c /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#03 pc 00000000001a8c7c /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#04 pc 0000000000377ab4 /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#05 pc 0000000000377cfc /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#06 pc 0000000000379984 /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/lib/arm64/libunity.so (BuildId: 09f5fd0e746da83faee0d6b5727b8b84b0fd72e2)
#07 pc 0000000000243f84 /data/app/com.bubble.bobble.pop-RlT4OIf72TraX5LWwCLomg==/oat/arm64/base.odex

   at libunity.0x1e9f80()
   at libunity.0x1ea06c()
   at libunity.0x1aa30c()
   at libunity.0x1a8c7c()
   at libunity.0x377ab4()
   at libunity.0x377cfc()
   at libunity.0x379984()
   at base.0x243f84()

This is a Symbolicate Android crash

@JumesAkira Plz read the article

I hope understand better

I don’t know if this mapping is correct

2019.3.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK oolchains\aarch64-linux-android-4.9\prebuilt\windows-x86_64\bin> .\aarch64-linux-android-addr2line.exe -f -C -e “2019.3.3f1\Editor\Data\PlaybackEngines\AndroidPlayer\Variations\il2cpp\Release\Symbols\arm64-v8a\libunity.sym.so”
379984
StreamingSoundDecoder::Produce(dynamic_array&, unsigned long, unsigned long)
??:?
377cfc
SoundManager::Update()
??:?
377ab4
SoundManager::Update()
??:?
1a8c7c
void InitializeTransferFunctionScriptingTraitsFor(TransferFunctionScriptingTraits&)
??:?
1aa30c
void Transfer_UnityEngineObject(SerializationCommandArguments const&, RuntimeSerializationCommandInfo&)
??:?
1ea06c
UI::CanvasRenderer::SyncDirtyElements(JobFence&)
??:?
1e9f80
UI::CanvasRenderer::SyncDirtyElements(JobFence&)