Hello,
I’m using Unity Editor 2022.3.37f1 LTS.
There are crashes reported only through Google Play Console and Firebase Crashlytics.
It seems like the app crashes almost immediately upon launch. I’ve attached a stack trace for reference.
Has anyone experienced a similar issue? If you know a solution, I would greatly appreciate your help.
Thank you.
Strack trace:
Crashed: Thread: SIGTRAP 0x000028ac0000212f
#00 pc 0xaa378 libc.so (BuildId: 2febda0bbcffa4b71545deb95b27767d)
#01 pc 0xb18b24 libunity.so (DebugStringToFilePostprocessedStacktrace(DebugStringToFileData const&)) (BuildId: 73f7bcc8ccfcc733)
#02 pc 0x57de44 libunity.so (scripting_method_invoke(ScriptingMethodPtr, ScriptingObjectPtr, ScriptingArguments&, ScriptingExceptionPtr*, bool)) (BuildId: 73f7bcc8ccfcc733)
#03 pc 0x130ce0c libil2cpp.so (il2cpp::vm::Class::IsAssignableFrom(Il2CppClass*, Il2CppClass*)) (BuildId: b6329f2252270eb29bba7db6ea99036b8cdda1f9)
#04 pc 0x58d8b8 libunity.so (ScriptingInvocation::Invoke(ScriptingExceptionPtr*, bool)) (BuildId: 73f7bcc8ccfcc733)
#05 pc 0x114e354 libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#06 pc 0x58fb2c libunity.so (ScriptingInvocation::InvokeChecked(ScriptingExceptionPtr*)) (BuildId: 73f7bcc8ccfcc733)
#07 pc 0x10fcf1c libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#08 pc 0x5d8f28 libunity.so (SerializableManagedRef::CallMethod(Object&, ScriptingMethodPtr)) (BuildId: 73f7bcc8ccfcc733)
#09 pc 0x515600 libunity.so (UI::RectTransform::CalculateRectInParentSpace() const) (BuildId: 73f7bcc8ccfcc733)
#10 pc 0x515578 libunity.so (UI::RectTransform::UpdatePosAndRect(bool)) (BuildId: 73f7bcc8ccfcc733)
#11 pc 0x3f730c libunity.so (std::__ndk1::__tree_iterator<DelayedCallManager::Callback, std::__ndk1::__tree_node<DelayedCallManager::Callback, void*>*, long> std::__ndk1::__tree<DelayedCallManager::Callback, std::__ndk1::less<DelayedCallManager::Callback>, memory_pool<DelayedCallManager::Callback> >::__emplace_multi<DelayedCallManager::Callback const&>(DelayedCallManager::Callback const&)) (BuildId: 73f7bcc8ccfcc733)
#12 pc 0x3f4194 libunity.so (CallDelayed(CallObjectState (*)(Object*, void*), PPtr<Object>, float, void*, float, CallObjectState (*)(void*), DelayedCallManager::DelayedCallMode)) (BuildId: 73f7bcc8ccfcc733)
#13 pc 0x2ec659c libil2cpp.so (__CortexA53843419_2C72000) (BuildId: b6329f2252270eb29bba7db6ea99036b8cdda1f9)
#14 pc 0x59cd2c libunity.so (MonoBehaviour::CallAwake()) (BuildId: 73f7bcc8ccfcc733)
#15 pc 0x59d13c libunity.so (MonoBehaviour::AddToManager()) (BuildId: 73f7bcc8ccfcc733)
#16 pc 0x5bdb10 libunity.so (void ExecuteSerializationCommands<RemapPPtrTransfer>(SerializationCommandProvider&, RemapPPtrTransfer&, GeneralMonoObject const&)) (BuildId: 73f7bcc8ccfcc733)
#17 pc 0x515124 libunity.so (UI::RectTransform::CalculateRefMinMax(Vector2f&, Vector2f&) const) (BuildId: 73f7bcc8ccfcc733)
#18 pc 0x514fa4 libunity.so (UI::RectTransform::CalculateLocalPosition2() const) (BuildId: 73f7bcc8ccfcc733)
#19 pc 0x1147ffc libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#20 pc 0x515600 libunity.so (UI::RectTransform::CalculateRectInParentSpace() const) (BuildId: 73f7bcc8ccfcc733)
#21 pc 0x515578 libunity.so (UI::RectTransform::UpdatePosAndRect(bool)) (BuildId: 73f7bcc8ccfcc733)
#22 pc 0x3d90ec libunity.so (GameObject::GetSupportedMessagesRecalculate()) (BuildId: 73f7bcc8ccfcc733)
#23 pc 0x3d8918 libunity.so (GameObject::SetSupportedMessagesDirty()) (BuildId: 73f7bcc8ccfcc733)
#24 pc 0x2ec659c libil2cpp.so (__CortexA53843419_2C72000) (BuildId: b6329f2252270eb29bba7db6ea99036b8cdda1f9)
#25 pc 0x59cc98 libunity.so (MonoBehaviour::AwakeFromLoad(AwakeFromLoadMode)) (BuildId: 73f7bcc8ccfcc733)
#26 pc 0x515600 libunity.so (UI::RectTransform::CalculateRectInParentSpace() const) (BuildId: 73f7bcc8ccfcc733)
#27 pc 0x514fa4 libunity.so (UI::RectTransform::CalculateLocalPosition2() const) (BuildId: 73f7bcc8ccfcc733)
#28 pc 0x1147ffc libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#29 pc 0x1147ffc libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#30 pc 0x515578 libunity.so (UI::RectTransform::UpdatePosAndRect(bool)) (BuildId: 73f7bcc8ccfcc733)
#31 pc 0x515600 libunity.so (UI::RectTransform::CalculateRectInParentSpace() const) (BuildId: 73f7bcc8ccfcc733)
#32 pc 0x1147ffc libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#33 pc 0x599d9c libunity.so (ExecutionOrderManager::GetScriptExecutionOrder(int, Unity::Type const*) const) (BuildId: 73f7bcc8ccfcc733)
#34 pc 0x10ca24c libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#35 pc 0x5daa48 libunity.so (AwakeFromLoadQueue::AwakeFromLoadAllQueues(AwakeFromLoadMode, bool)) (BuildId: 73f7bcc8ccfcc733)
#36 pc 0x599d9c libunity.so (ExecutionOrderManager::GetScriptExecutionOrder(int, Unity::Type const*) const) (BuildId: 73f7bcc8ccfcc733)
#37 pc 0x10ca24c libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#38 pc 0x5daa48 libunity.so (AwakeFromLoadQueue::AwakeFromLoadAllQueues(AwakeFromLoadMode, bool)) (BuildId: 73f7bcc8ccfcc733)
#39 pc 0x2ec659c libil2cpp.so (__CortexA53843419_2C72000) (BuildId: b6329f2252270eb29bba7db6ea99036b8cdda1f9)
#40 pc 0x5dab0c libunity.so (AwakeFromLoadQueue::InvokeAwakeFromLoad(AwakeFromLoadQueue::Item*, unsigned int, AwakeFromLoadMode)) (BuildId: 73f7bcc8ccfcc733)
#41 pc 0x10fcf1c libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#42 pc 0x5da9e0 libunity.so (AwakeFromLoadQueue::AwakeFromLoadAllQueues(AwakeFromLoadMode, bool)) (BuildId: 73f7bcc8ccfcc733)
#43 pc 0x5da560 libunity.so (AwakeFromLoadQueue::Add(Object&, TypeTree const*, bool, AwakeFromLoadMode)) (BuildId: 73f7bcc8ccfcc733)
#44 pc 0x5daa04 libunity.so (AwakeFromLoadQueue::AwakeFromLoadAllQueues(AwakeFromLoadMode, bool)) (BuildId: 73f7bcc8ccfcc733)
#45 pc 0x3f59ec libunity.so (AwakeAndActivateClonedObjects(Object**, vector_map<int, int, std::__ndk1::less<int>, stl_allocator<std::__ndk1::pair<int, int>, (MemLabelIdentifier)1, 16> > const&)) (BuildId: 73f7bcc8ccfcc733)
#46 pc 0x1143aec libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)
#47 pc 0x10fcf1c libunity.so (__CortexA53843419_1050000) (BuildId: 73f7bcc8ccfcc733)