Hello. I have upgraded my project from 2022 LTS to Unity 6 LTS, then updated my game in googe play store. In all the versions I have published with Unity 6, some devices are crashing with this crash and I don’t know why. Here is the stack trace:
*** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
pid: 0, tid: 19058 >>> com.badaloffgames.twoplayercarbeta <<<
backtrace:
#00 pc 0x0000000000c11cee /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (tlsf_add_pool+75022336) (BuildId: f55bba6261bb46ba)
#01 pc 0x00000000002863df /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (DynamicHeapAllocator::Allocate(unsigned int, int)+75022336) (BuildId: f55bba6261bb46ba)
#02 pc 0x00000000002883f1 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (MemoryManager::Allocate(unsigned int, unsigned int, MemLabelId, AllocateOptions, char const*, int)+75022336) (BuildId: f55bba6261bb46ba)
#03 pc 0x000000000028548d /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (malloc_internal(unsigned int, unsigned int, MemLabelId, AllocateOptions, char const*, int)+75022336) (BuildId: f55bba6261bb46ba)
#04 pc 0x0000000000258f95 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (core::vector<unsigned char, core::allocator<unsigned char, 0u>>::reserve_impl(unsigned int)+75022336) (BuildId: f55bba6261bb46ba)
#05 pc 0x00000000003b1d3c /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::SubProgram::SubProgram(core::vector<unsigned char, core::allocator<unsigned char, 0u>> const&, ShaderLab::Program*, int, int, MemLabelId)+75022336) (BuildId: f55bba6261bb46ba)
#06 pc 0x0000000000389c9b /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::SubProgram::CreateFromSerializedSubProgram(ShaderLab::SerializedSubProgram const&, PropertyNamesSet*, Shader const*, ShaderLab::Program*, int, int, GfxDeviceRenderer, GraphicsCaps const&, keywords::LocalKeywordState*)+75022336) (BuildId: f55bba6261bb46ba)
#07 pc 0x0000000000389c19 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::SubProgram::CreateFromSerializedSubProgram(ShaderLab::SerializedPlayerSubProgram const&, PropertyNamesSet*, Shader const*, ShaderLab::Program*, int, int, GfxDeviceRenderer, GraphicsCaps const&, ShaderLab::SerializedSubProgram&, keywords::LocalKeywordState*)+75022336) (BuildId: f55bba6261bb46ba)
#08 pc 0x00000000003895e7 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::Program::CreateFromSerializedProgram(ShaderLab::SerializedProgram const&, ShaderType, int, PropertyNamesSet*, Shader const*, core::basic_string<char, core::StringStorageDefault<char>> const*, GfxDeviceRenderer)+75022336) (BuildId: f55bba6261bb46ba)
#09 pc 0x00000000003889b3 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::Pass::CreateFromSerializedPass(ShaderLab::SerializedPass const&, Shader const*, unsigned int, unsigned int)+75022336) (BuildId: f55bba6261bb46ba)
#10 pc 0x0000000000388419 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::SubShader::CreateFromSerializedSubShaderThreaded(ShaderLab::SerializedSubShader const&, Shader*, unsigned int)+75022336) (BuildId: f55bba6261bb46ba)
#11 pc 0x00000000003882a9 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (ShaderLab::IntShader::CreateFromSerializedShaderThreaded(ShaderLab::SerializedShader const&, core::vector<PPtr<Shader>, core::allocator<PPtr<Shader>, 0u>>&, bool, Shader*)+75022336) (BuildId: f55bba6261bb46ba)
#12 pc 0x0000000000b3b819 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (Shader::CreateFromParsedFormThreaded()+75022336) (BuildId: f55bba6261bb46ba)
#13 pc 0x0000000000b3ba77 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (Shader::AwakeFromLoadThreaded()+75022336) (BuildId: f55bba6261bb46ba)
#14 pc 0x000000000047373f /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PersistentManager::PostReadActivationQueue(int, TypeTree const*, bool, PersistentManager::LockFlags)+75022336) (BuildId: f55bba6261bb46ba)
#15 pc 0x0000000000473c4f /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PersistentManager::ReadAndActivateObjectThreaded(int, SerializedObjectIdentifier const&, SerializedFile*, bool, bool, PersistentManager::LockFlags)+75022336) (BuildId: f55bba6261bb46ba)
#16 pc 0x0000000000473da1 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PersistentManager::LoadObjectsThreaded(int const*, int, LoadProgress&, bool, PersistentManager::LockFlags, bool)+75022336) (BuildId: f55bba6261bb46ba)
#17 pc 0x000000000036ebe9 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (LoadSceneOperation::Perform()+75022336) (BuildId: f55bba6261bb46ba)
#18 pc 0x000000000036ff77 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PreloadManager::ProcessSingleOperation()+75022336) (BuildId: f55bba6261bb46ba)
#19 pc 0x000000000036fd7b /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PreloadManager::Run()+75022336) (BuildId: f55bba6261bb46ba)
#20 pc 0x000000000036fc47 /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (PreloadManager::Run(void*)+75022336) (BuildId: f55bba6261bb46ba)
#21 pc 0x00000000003bbc9f /data/app/~~0Hfpe938O_3dynb279JQUA==/com.badaloffgames.twoplayercarbeta-Hv1ezHdi_iN4KQjbP10pTg==/split_config.armeabi_v7a.apk!libunity.so (Thread::RunThreadWrapper(void*)+75022336) (BuildId: f55bba6261bb46ba)
#22 pc 0x00000000000ae253 /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+40)
#23 pc 0x0000000000064123 /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30)