Android Device can't able to connect with Profiler

I want to get performance analytics of my game using Profiler so I have exported build with Autoconnect Profile setting enabled.

After this process build installed within an Android device but it can’t able to run the game, it just displaying black screen nothing else.
Profiler can’t able to connect with the connected Android device, I was getting this kind of list within Unity profiler:

Now android device showing just black screen and profiler not moving ahead, it just remains connected with Editor only.

I have tried to connect and disconnect my Android device multiple time but nothing changed in this.
Please give me some suggestion into this so I can start my debugging process.

I have already gone through this post:
Profiler window

I have the same problem here and I get the “DisconnectMsg.Process” message when I manually click on my Android device.