I used Unity 2019. When I connect my android devices (3 devices, tablet included) to Unity and try to run and build any apk, devices are recongized but the compilation process fails. lt’s, writtren :
Android device 52000… is not responding
I need help.
Try installing Android Studio and see if you can deploy the application from there.
Thank you for your answer.
I installed Android Studio. The problem is that I can not use my mobiles phones remotely. I successfully builded apk and I copy them to the phone. The process is long (copying, installing).
Can you explain why you cannot mobile phones “remotely” ? what does “remotely” means ?
I mean I can’t use “Unity remote” on my mobile phones. When I plug my mobiles into the computer, Unity detects them (Buid settings). But when I want to build and run the application on them, it’s written : “Android device 520005879… is not responding”. I try 4 mobiles (phone and tablet) and I face the same problem.
I updated my drivers, Android SDK,
I activated USB debugging.
Nb: in command line, when I typed : “abb devices”, it’s written “unauthorized”
I resolve the problem. In USB connection mode, on my phone, there are 4 options:
- Transfer files
- transfer images
- Connect a MIDI device
- Charge this phone.
I ONLY changed the connection mode to TRANSFER IMAGES. After that, I reveived a prompt asking me to viladate this connection mode. I did it and it works fine.
hello i am facing same problem please let me know how to solve this issue
Same issue!
Got the answer on stackoverflow:
I know this is old thread. But just want to add how I solved this issue.
- I close my Unity. At my phone, I click Revoke USB Debugging Authorisation and Ok to confirm.
- Open Android Studio
- Goto Tools | Connection Assistant. (Mine is V3.3.2)
- Press Next, and there will be a page with “Restart ADB Server”.
- Then on my phone there is dialog box asking to allow access from the PC.
- Click Allow and that’s it. Give a try to run an app from Android Studio.
- If OK, then close Android Studio and reopen Unity and it should able to build and run on phone now.
Thanks.