Hey there…
the following problem drives me crazy:
I want to create a release version of my (working!) unity project for android.
Exporting in debug mode works fine.
But with a SDK in use, I always get error messages.:
Internal:
CommandInvokationFailure: Failed to sign APK package.
C:\SDK\build-tools\26.0.2\apksigner.bat sign --ks “C:/MonAddict_U/Release_Test/user.keystore” --ks-pass pass:“keystore” --ks-key-alias “test” --key-pass pass:“keystore” “C:\MonAddict_U\Release_Test\Temp/StagingArea/Package.apk”
stderr[
Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
]
I even tried it with grandle:
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Java/jdk1.8.0_151\bin\java.exe -classpath “C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-2.14.jar” org.gradle.launcher.GradleMain “assembleRelease”
stderr[
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task ‘:transformClassesWithDexForRelease’.
com.android.build.api.transform.TransformException: com.android.ide.common.process.ProcessException: java.util.concurrent.ExecutionException: com.android.dex.DexException: Multiple dex files define Lcom/tappx/sdk/android/BuildConfig;
Please help me, it seems hopeless…
Thank you in advance