[ANDROID] [FREE] - ESCHER: Paradoxical 3D Pacman

Hello all,

This is my first post and I’m looking forward for any type of feedback. The project I’m showing here is called Escher and is something alike a 3D Paradoxical Pacman.

I’m still facing many problems related to User Experience as well as Mobile Performance. It was implemented using Unity 5 mainly.

I don´t intend to become rich with this game rather to have it smooth, polish and joyful. In order to do that I need your opinion so I kindly ask you to take a look at these screens and get inspired to proceed to download my game and test it!

In my last modifications I removed the player “jump ability”, let me know if you feel like having it back. Max enemy number is currently 4 but I think I’ll get it to 6 soon.

Title: ESCHER

Escher is an infinite paradoxical 3D Pacman where the user is challenged to hold as much as possible according to a level/bonusNumber/enemyNumber sequence.

Screenshots:

Screen One: Welcome Menu

Screen Two: GameOver Menu

Screen Three: LevelUp Menu

Screen Four: Tutorial Menu

Screen Five: Gameplay Menu

Game URL:https://drive.google.com/file/d/0Byl…ew?usp=sharing

System Requirements: Any Android device.

Feedback Details: What can make it better? What can make it easier to play?

Known Issues: Lighting & shades are really not my area. The paradoxical arena may be too tricky at first.

Tips: To play you just need to tap start button and drag your finger over the screen according to one of six isometric directions (Up, Down, Front, Back, Left, Right), a diagram is available is the tutorial to help you out. Escher will only change plan upon corners. The aim to get the yellows avoiding the reds.

Doubts: Should I release it to Google Play Store or sell it in the Asset Store?

Thanks !

1 Like

The screens look sweet, a video would be even better! Why not release it in Stores AND sell it in the Asset Store, if you want to share your creation with others?

Having problems with some android devices. My priority now it to optimize my code and them I will create some short of video for sure. Thanks for the reply! Let me ask you, do you think it would be interesting for this game to have voice control option? @DavidBerger

I’m more a iOS guy, that’s why videos would be good, because I don’t have a Android device to try :sweat_smile: I guess it could be fun to give some voice commands though :sunglasses: (maybe as optional feature?)