I’m using Unity 5.3.2f1 and an asus ME310T (ASUS MeMO Pad Smart 10" - Support) with Android 4.2.1 and not rooted.
Whenever I to attach the VS debugger or the Mono debugger to the Android Build, the game freezes. When I detach the debugger, the games runs normally and instantly enters all inputs I made when it froze. For example, if I attach debugger, touch a pause button 3 times then detach debugger, as soon as I detach it’ll pause-unpause-pause immediately.
Any ideas on what’s causing this? I’ve searched a lot throughout Unity Answers but didn’t find any satisfatory answers.
Thanks in advance,