Hi, I’ve noticed when I built my game is that every time I open the app and play it, the data and cache size increases. My game is just a simple shooter with no textures, and just additional music audio to it. What could be possible causes and factors for its increase? Thank you!
Note:
I’ve also integrated admob and it has a currently working ad system. My file saving is with the use of binaryformatter which i mostly followed from brackey’s tutorial.