Why my game is very slow on launch. A long black before game splashscreen.
But Chameleon Run game made with unity launching instantly.
Any possible workaround?
Demo
Why my game is very slow on launch. A long black before game splashscreen.
But Chameleon Run game made with unity launching instantly.
Any possible workaround?
Demo
Use a loading image in first scene (an empty scene) and then load main menu level after that.
It seem’s your first scene is very heavy to load.
Yes Im using first empty scene to load (SceneManager.LoadSceneAsync) main game scene. Tested on Unity 5.5 f3 and p3 same result.
Development Build made game launch very slow.