Hi there,
I’ve made a little game that I’ve published on the Google Play Store ( https://play.google.com/store/apps/details?id=com.android_3d_sign.OwlAdventure ) and for the past 3-4 days I’ve been preparing a little update which mostly consist of new content and better character control. Before doing this update, I had shadows in my android game which I tested on my Nexus 7 2013 Tablet, now I don’t. Here’s what I’ve tried so far to get them back:
- Enable, Disable, Enable, Disable, Enable and Disable again the “Use Direct3D 11” in both the Web Player and PC, Mac & Linux Standalone
- Enable and Disable the Edit > Graphic Emulation setting which is currently set to No Emulation
- I’ve set everything to Static and then also unchecked that (also tried loading different levels)
- Went from Hard and Soft Shadows to Hard Shadows Only in Quality Settings
Nothing got my shadows back inside my build. Within my editor I see my shadows, but when I CTRL+B to push it to my USB connected tablet, I don’t see them anymore on my tablet; the game loads just fine, but no shadows.
I’m using Unity3D free, Version 5.0.0f4 (5b98b70ebeb9) Personal. Can you please help me figure this out so I can update my game? I don’t have a whole lot of experience with Unity3d, I only do this as a hobby during my free time.
Thanks in advance!
Stefan