Android Gear VR starts "Oculus Home" instead Unity App

Hey all,

I have successfully published a Unity VR App to my Samsung Galaxy but when I start the published application and plug the phone into the GearVR “Oculus Home” opens instead of the app.

However, when starting the app a popup apears:
“Insert device - To open this application, insert your device into your Gear VR”.

Is there any way to get around this and directly start the app or disable Oculus Home?

I already tried uninstalling “Oculus Home”, but then when I start the application Android forces me to reinstall Oculus Home.

Unity 5.1.1f1
Android 5.1.1 (Galaxy S6)

Cheers, Nico.

If you’ve gone to Oculus Home then your Unity game has crashed. Check the log to see why.

ok - thank you - i will do this!

Make sure that your signature file is located in your Assets/Plugins/Android/assets folder of your project when you build. The folder structure names are case sensitive.

Hi all,

thanks for you help. I did the following:

  1. Update to unity 5.1.1p4 (p2 fixes some issue with android & unity personal)
    After that I got a message within GearVR “APK Signature missing”

  2. Then I added the signature and it worked.

So the issue was that 5.1.1f1 does not work with GearVR and Unity Personal.

Thanks a lot, Nico.