Android google vr

uses-sdk android:targetSdkVersion=‘22’> but library uses targetSdkVersion=‘24’

What to do?

Update the manifest so target is 24, or go back to a previous version of GoogleVR that supports earlier android SDKs

Let’s decide on forum post to discuss the problem.

(deleted the youtube comments because the question not related to the videos at all)

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I will, let’s what 's gonna happend. BTW it is strange that new version pushing you to jump that high with minAPI level…

CardboardSDKforUnity works perfectly …but GoogleVR package showing planty of errors. NurFace maybe you can figure out how to make this new version work as it’s much easier to set up fancy walking Vr first person perspective. Please make a tutorial please please please :slight_smile:

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The reason for the higher API target level is due to Google enveloping Cardboard and Daydream under 1 SDK, GVR SDK.

Also, the reason for the API lvl 24 is because that is Android 7.0. In order to use the Daydream controller you need to target that API level i.e. the Google Pixel.