Hi people. We released Buster Dash in android and coming soon In Apple Store. This game was made 100% with Unity. Thanks so much Unity team.
Mr Caca and his Boss have kidnapped Nina’s friend. Help the protagonist to rescue him while exploring and destroying the different worlds: be a Buster Dush!
Buster Dush combines arcade, action, adventure and skillfulness with a touch that evokes the classic old-fashioned games from the 90’s. The levels are based on classic videogame worlds. While increasing difficulty, each world offers new challenges that you will be able to overcome one by one with the help of your skills plus some PowerUps. Unlock all achievements and acquire new spaceships. Destroy all blocks as you go, finish all levels and you will confront the final Bosses in an arduous skill battle.
Just judging from the trailer video, it looks like quite a bit of effort went in to making this game. I am curious as to how big your team was, and how much time you put in to making this game.
We are two person, the 2D artist and me. We was worked Im our free time, because my friend and me work in other jobs and we have childs. 2 years working a few hours at week.
Well i Played the game, and i have to tell you some things.
The game is very good! the art is awesome, kudos to the artist as well. the gameplay is also smooth and feels good.
ad placement is not bad as well, even though unity advertisements are a pain! the intro is fantastic!
but there are some flaws i see, The Game needs a good tutorial level, the first level felt really hard to me even without the
accelerometer, if its supposed to be a causal game it should have casual difficulty in the first few levels to get the player hooked. also most people won’t understand the wording accelerometer so you should use the ‘TILT’ wording instead in the game.
thats all i got to try till now, but it looks promising, roll in some updates to polish it and it should work out great.
(don’t forget to market the game)
thank you very much, i will add tutorial level. Is it true, the game is a little bit hard, but there are only 9 levels, then if i downgrade the diffiucltid the game finish very fast. I will add more easy levels. And I´m going to change acelerometer by tilt. I used accelerometer because i’m spanish and in my country everybody know acelerometer.
We have reduced the difficulty at all levels. It is very easy now.
The Spaceships have different features now.
Now the powerUps appear on the stage randomly during game play.