Wow, you guys are really negative when it comes to Android.
The No.1 App is Robo Defense with over 250000 sales for 2,99$.
The same goes for Jewellust (2,95$) and Abduction (1,35£)
Not a game, but the newest hit is the PSX Emulator, it came out last Sunday and is already between 10000-50000 downloads for 5,99$.
Fragmentation: Not a problem. In reality there are just two different screen sizes you have to look out for and the different Android revisions (1.6, 2.1 and 2.2). It’s true that it can be a problem,if you try to get out the maximum on a single device or implement special control mechanisms, that rely on Trackball/Keyboard controls, but it isn’t in the sense of in game bugs. I make mobile games since 2004 and it is nowhere as bad as making Java games.
I’ve send out a few Unity tests to a few friends with different handsets and not a single one had a bug (granted, the tests weren’t very complex, I just wanted to show that I work on something).
It got a lot better with Android 2.1 and 2.2.
And once again, Android is not Apple and you are not forced to buy from a single market, you can sell your games through any channel you want, because you are not confined in the Android market.
E.g. Gameloft doesn’t like the market, because their games are all straight Iphone ports, that are ported for the Droid (SGX535) and don’t get updated frequently, that’s why they sell their games exclusively through their website.
There are also alternative markets like SlideMe, MiKandi, AppsLib etc. so you can sell youtr games from wherever you want on all plattforms, even the unsupported ones like tablets.
You wanted a link to those numbers, but these are what I personally witness, since I checked the market every day in the last 6 months. You don’t get exact numbers, you only see if a app has passed a certain amount of downloads.
The categories are
<50
50-100
100-500
500-1000
1000-5000
5000-25000
25000-50000
50000-250000
250000>
Psym Mobile posted numbers for Abduction, 1 million in march and two million in July.
The samsung beam is not a US only device, usually the US get’s Samsung phones after Europe, we’ll see.
And honestly, you guys all sell Iphone games, you should know that no one cares about the sales in East Kazachstan, US sales are the No.1 priority and not a single one of you guys would’ve had the opportunity to sell to the US without the App store. After that comes Europe and no one really cares about the sales amount of the rest in comparison.
I gladly trade the rest of the world against US sales (I’m in Germany btw).