Hello forum.
I made a jar plugin using Eclipse and compiling it as an Android library.
This jar needs 4 other 3rd party jars to work.
I need to use my jar in Unity by calling a function.
If I will keep in the function the reference to one of the other 4 jars, I’ll get a NoClassDefFoundException with the name of the 3rd party class called.
What did I try?
1 - compiling the jar including the 3rd parties jars → not able to do that in Eclipse
2 - adding the 3rd party jars in the same folder than my jar (Plugins/Android) → still exception
3 - adding the 3rd party jars in a subfolder of my jar that will replicate the subfolders structure of the Eclipse project → still exception
4 - adding the entire eclipse project in the Plugins/Android/ subfolder → no more able to compile
Can you please help me to figure out how to do this?
Thank you very much ![]()