Android "java.lang.Error"

Hi! I updated Unity and I get a lot of java.lang.Error errors in the Google Play console. Interestingly, the errors occur only on Huawei/Honor devices. I tried running the game on a device on which Google Play Console was showing an error, but the game was working fine. I have not been able to manually detect the failure. Please tell me, what could be the problem? The stack trace is attached.
Stacktrace

java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2020.3.27f1 (e759542391ea)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
Build fingerprint: 'HUAWEI/VTR-L29/HWVTR:9/HUAWEIVTR-L29/252C636:user/release-keys'
Revision: '0'
ABI: 'arm64'
Timestamp: 2022-02-27 00:03:36+0800
pid: 12466, tid: 16216, name: Thread-4269  >>> com.game.name<<<
uid: 10151
signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0
Cause: null pointer dereference
x0  0000007c4309b1c0  x1  0000007c4309b8e0  x2  0000007c4309b2e8  x3  0000007c4309b8e0
x4  000000000000000a  x5  0000000000000000  x6  0000000000000000  x7  7f7f7f7f7f7f7f7f
x8  0000007c4309c770  x9  0000000000000000  x10 0000007c4309b2f8  x11 0000000000000000
x12 0000000000000000  x13 000000000fffffff  x14 0000000010000000  x15 0000000000000001
x16 0000007ccec28e38  x17 0000007d71986924  x18 0000000000000001  x19 0000007c600066e0
x20 0000007c4309b8e0  x21 0000007be04f77b0  x22 0000007c00326be0  x23 0000007ccf552cc8
x24 0000007bc6d5b858  x25 0000007c00326be0  x26 0000007be04f9588  x27 0000000000000000
x28 0000007be04f7d30  x29 0000007be04f7c80
sp  0000007be04f7780  lr  0000007ccf44de40  pc  0000007ccf35d3a8
backtrace:
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  at libunity.0xc23a8 (Native Method)
  at libunity.0x1b2e3c (Native Method)
  at libunity.0x1b2df8 (Native Method)
  at libunity.0x1b077c (Native Method)
  at libunity.0x2b8458 (Native Method)
  at libunity.0x2b82b8 (Native Method)
  at libunity.0x2b7de4 (Native Method)
  at libunity.0x2b9d08 (Native Method)
  at libunity.0x2ba0cc (Native Method)
  at libunity.0x349a08 (Native Method)
  at libil2cpp.0x7d3794 (Native Method)
  at libil2cpp.0x7d3794 (Native Method)
  at libil2cpp.0x229518 (Native Method)
  at libil2cpp.0x2d81d0 (Native Method)
  at libil2cpp.0x2dcfd8 (Native Method)
  at libil2cpp.0x2b3018 (Native Method)
  at libil2cpp.0x5dd8a4 (Native Method)
  at libil2cpp.0x8cf658 (Native Method)
  at libil2cpp.0x8d2848 (Native Method)
  at libil2cpp.0x23974c (Native Method)
  at libil2cpp.0x2d81d0 (Native Method)
  at libunity.0x2a04a4 (Native Method)
  at libunity.0x2ae5a0 (Native Method)
  at libunity.0x160d8c (Native Method)
  at base.0x34b40 (Native Method)

Hi, is the problem solved? I am facing the same problem here.

This problem is a crash, so it is unique in each case.
No help can be provided without a proper symbolicated stacktrace.