Android keeps crashing randomly

Hi guys, I’m having this problem with the Android, and I was hoping someone could help…

Basically, my game randomly crashes when I run it on the Android. Sometimes it crashes when it starts up, sometimes when I change scene, or in the middle of gamepay…

Can someone give me a hint to what the problem might be?

Here is the error log.

08-01 14:11:10.778: INFO/Unity(6890): (Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Export/Generated/UnityEngineDebug.cpp Line: 34)
08-01 14:11:10.778: INFO/Unity(6890): YOU’RE RUNNING THE GAME ON A WINDOWS!
08-01 14:11:10.778: INFO/Unity(6890): UnityEngine.Debug:Internal_Log(Int32, String, Object)
08-01 14:11:10.778: INFO/Unity(6890): UnityEngine.Debug:Log(Object)
08-01 14:11:10.778: INFO/Unity(6890): UnityEngine.MonoBehaviour:print(Object)
08-01 14:11:10.778: INFO/Unity(6890): MouseBehaviour:Awake()
08-01 14:11:10.778: INFO/Unity(6890):
08-01 14:11:10.778: INFO/Unity(6890): (Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Export/Generated/UnityEngineDebug.cpp Line: 34)
08-01 14:11:10.783: INFO/Unity(6890): YOU’RE RUNNING THE GAME ON A MAC!
08-01 14:11:10.783: INFO/Unity(6890): UnityEngine.Debug:Internal_Log(Int32, String, Object)
08-01 14:11:10.783: INFO/Unity(6890): UnityEngine.Debug:Log(Object)
08-01 14:11:10.783: INFO/Unity(6890): UnityEngine.MonoBehaviour:print(Object)
08-01 14:11:10.783: INFO/Unity(6890): MouseBehaviour:Awake()
08-01 14:11:10.783: INFO/Unity(6890):
08-01 14:11:10.783: INFO/Unity(6890): (Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Export/Generated/UnityEngineDebug.cpp Line: 34)
08-01 14:11:10.798: DEBUG/Zygote(2181): Process 6890 terminated by signal (11)
08-01 14:11:10.813: INFO/ActivityManager(2237): Process com.favoritemedium.touch.PW (pid 6890) has died.
08-01 14:11:10.820: DEBUG/sensor_stub(2187): sensor_stub_activate sensors[00000002] mask[00000000]
08-01 14:11:10.820: DEBUG/sensor_stub(2187): sensor_stub_activate current_active[00000010]
08-01 14:11:10.820: DEBUG/sensor_stub(2187): sensor_stub_activate IN , LightSensor_enable: 1
08-01 14:11:10.820: DEBUG/sensor_stub(2187): sensor_stub_activate OUT changed:0
08-01 14:11:10.823: INFO/WindowManager(2237): WIN DEATH: Window{47fddca8 com.favoritemedium.touch.PW/com.unity3d.player.UnityPlayerActivity paused=false}
08-01 14:11:10.823: INFO/WindowManager(2237): WIN DEATH: Window{47e7a380 SurfaceView paused=false}
08-01 14:11:10.833: INFO/UsageStats(2237): Unexpected resume of com.sec.android.app.twlauncher while already resumed in com.favoritemedium.touch.PW

Does anyone know how to solve this…?

Hello??
do you have gingerbread? or rooted phone?? or samsung galaxy s?