I have a game released on google play. I want to build it now on cloud build but uploading my keystore does not work.
The name is “rush ‘n’ roll” and that seems to be the reason. There is no error message but it simply ignores the upload. When I rename the keystore alias to “rushnroll” it works.
Unfortunately I was not able to rename it in a way so that my keystore stays intact, meaning, google play will refuse to update my apk afterwards. I am blocked now using the cloud build until it accepts the ’ and spaces.
Any chance you can fix that with the next update? Also, it would be nice to have the alias dropdown like in Unity instead of entering it manually
For the general information. @toblerpwn problem was not related to special characters but more about missleading naming conventions between UCB GUI and Unity Editor GUI. Please refer to following affiliations.
Hi David! I’m afraid I’m seeing a similar issue, blocked from signing my app in Cloud Build, but perfectly fine in Unity Editor.
Having selected my keystore in Cloud Build, entered my alias and passwords and attemped to Save Settings, I receive repeated messages of “There was an error: Keystore failed validation (invalid password or alias).”
This happens regardless of the order in which I enter the passwords, having tried both of the interpretations in your last post.
I am, however, using special characters in the alias: underscores. Does UCB not support underscores in a keystore alias?