Android L/Material design animations in Unity 2D? (4.5)

Hi guys,

I was wondering if it’s possible to do the Android L / Material Design animations in Unity?

Here’s a video that shows what I’m talking about

The main animations I'm interested in creating are:
  • A color filling the whole screen (starting as a circle from the center, and expanding to screen width)
  • A color filling a rectangular button on screen (made with NGUI) starting as a circle in the center, filling the whole screen, and then, the actual button contents filling the screen in a similar circular fashion (video: 0:07)
  • Screen tap effect with 2 concentric circles instantly coming and dissappearing on tap location (video: 0:30)

It would be great if someone could give me a direction as to how these effects would be achieved using Unity 2D tools. :slight_smile:

Bump. It seems using NGUI is a possible solution.

http://forum.unity3d.com/threads/building-material-design-ui.273936/