Hello everyone, I have a problem and would like to know if anyone else has experienced this same issue.
In unity 5.6 android build was working fine in fact just before I signed in I deployed a build then once I signed in I tried to deploy a build again because i had to change a image, now since I’ve updated to 2017 and tried to build my android app it reads your plan does not cover android build ???
not sure whats going on… It was just working before I signed in with the new 2017 cycle???
I do have another issue, the projectsettngs.asset files in/projectsettings isn’t updating changes made within the project.
Like when I change the logo duration time or when i add a background image, it doesn’t add the proper GUID settings to read, then i get a error can not get GUID line… because instead of the GUID ref number it has all zeros.
So i changed it to read file ID : 0 ; However i would like for it to update changes when i do add a background or change the duration time.
Also when I run the app the duration time takes longer than what it’s set for.
Have anyone experienced this or know a solution to fix this issue? I haven’t been able to solve this one…